AN OPEN LETTER FROM FORGEHUB REGARDING THE 2V2 CONTEST

Discussion in 'Announcements' started by WAR, May 26, 2016.

By WAR on May 26, 2016 at 11:29 AM
  1. WAR

    WAR Cartographer
    The Creator Forge Critic

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    AN OPEN LETTER FROM FORGEHUB REGARDING THE 2V2 CONTEST

    As the owner of ForgeHub and the creator of the 2v2 Throwdown Map Contest, I'd like to apologize for the recent events that have come to our attention regarding the perceived mis-management of this contest and would like to address all of the concerns raised with as much transparency as possible.


    WHAT HAPPENED?
    During testing for the 2v2 Throwdown Map Contest, improper testing conditions were applied to the map 'Orxgens', which was forged and submitted by thefro3po. As will be shown later in the article, this was totally unintentional. The judging panel had every intention of applying fair and equal testing conditions to all of the maps that were entered into the contest. Unfortunately, in the case of Orxgens, the version of the map that was tested had been updated after the submission deadline.


    HOW DID THIS HAPPEN?
    Once the submission deadline had passed, all of the submitted maps were saved via 'bookmarks', which meant that updates could be applied to a map file after it had been saved. Furthermore, if a bookmarked map file was deleted by the forger, the bookmark would be rendered 'Invalid'. With no intention of wrongdoing, the combination of these circumstances lead us into our current predicament.


    WHY DIDN'T WE SAVE THE MAPS LOCALLY?
    - With 145 map submissions and 100 local storage slots, we were unable to 'locally' save all of maps onto a single profile.
    - The convenience of being able to 'bookmark' all 145 maps onto a single profile seemed more attractive from a logistical perspective, as saving maps locally would have added a considerable amount of time to the process.

    Despite reasoning that seemed logical at the time, we recognize that this was a poor decision.
    All of the issues we encountered would have been prevented if we had properly saved all of the map files 'locally'. For this, we are deeply sorry. This will not happen again in future contests.


    WAS 'ORXGENS' MODIFIED PAST THE SUBMISSION DEADLINE?
    Yes, Orxgens was modified after the submission deadline.
    Without any intention of wrongdoing, the map used during testing was modified past the submission deadline by the original author. Due to maps being saved via 'bookmarks', all updates applied by the author automatically transferred over to the version we collected. The author updated the map after the deadline in an attempt to address feedback that was posted on his map page which, you can read below.

    Before the Submission Deadline (Midnight of March 1st)

    The following feedback was posted on the Map Thread for Orxgens:
    "I fixed your lighting issues to an extent" - purely fat (March 1)
    "I think you should take the Railgun off a weapon pad and drop spawn it. That many shots is going to break the map in Doubles. I'd also suggest you reduce the amount of lights on your map because you have framerate drops, most noticeably in the space area." - A 3 Legged Goat (March 1)​

    After the Submission Deadline

    The following changes were made to the map by the author, and addressed within the Map Thread:
    "I ended up changing the Rail to three shots, I don't like taking the weapons off of the pads, but not being able to change the amount of ammo is quite the downfall for sure" - thefro3po (March 2)
    "Just deleted a massive amount of lights and re-positioned others." - thefro3po (March 5)​


    WAS THERE EVER A VERSION OF ORXGENS PLAYED THAT WAS MODIFIED BY THE JUDGES?
    Yes. Please read on for the explanation.

    The version of the map that was used during contest testing all the way until the finalists (Top 5) had been solidified was NOT modified by the judges. All modifications and alterations were made by the original author of the map. We've searched through Game History on Waypoint to verify this.

    March 2nd (the day after the submission deadline)
    - There was an unofficial playtest on Orxgens (Waypoint Link). Note that if you look at the top left corner of the map image, it says 'PARALLAX'. As will become evident with the subsequent links, maps show up this way after they've been deleted by the original author.

    March 7th
    - First judging session occurs (Unfortunately, for some reason the Game History on Waypoint is unavailable for a stretch of days in March (Exhibit A, Exhibit B, Exhibit C, Exhibit D), so there's no record of our first official judging session for Orxgens.

    More Tests on Orxgens
    March 18th - Waypoint Link
    March 24th - Waypoint Link
    March 25th - Waypoint Link
    March 27th - Waypoint Link
    March 28th - Waypoint Link
    March 29th - Waypoint Link
    March 30th - Waypoint Link

    As can be seen by looking at the top left corner of the map picture in each link, the map being used was last updated by thefro3po. The judges did not make any alterations to the map during contest testing. Testing concluded when we reached a top 5 decision on March 30th. One more note regarding this - click This Link for proof that the Game History shows the last person to modify a map as the author (Matclan shows as the author of this map, which was originally forged by Shifty).


    BUT I THOUGHT YOU SAID THE JUDGES PLAYED ON A VERSION OF THE MAP THEY HAD MODIFIED?
    After Orxgens reached a finalist position (Top 5), I was responsible for preparing maps for the 2v2 playlist. We made an alternate version of the map with the Camo and OS placed on Weapon Pads, and found that it played better with those adjustments. I handed in the final selection of maps to 343 with the adjustment I noted above shortly afterwards.

    I had to make adjustments to all of the 2v2 maps to properly hand them off to 343. Maps that go in matchmaking must undergo a series of refinement checks to ensure that the general population will have the best experience possible. That requires a full inspection of the map including other changes such as player containment, name location volumes, decals and other aesthetic touches for player orientation. The changes made to the 2v2 maps in no way impacted their placement in the Throwdown Map Contest.​


    March 1
    - map submissions due midnight
    - Goat recommended to update lighting and railgun (dropspawn) fro3po's map page
    - Match with aPK and Warholic (midnight) - Orxgens (unofficial playtest, not all judges present)

    March 2
    - Chunk bookmarks all 2v2 maps
    - Railgun changed on map by author

    March 5
    - Lighting updated on map by author

    March 7
    - First judging session occurs

    March 30
    - Prepared 10 maps for matchmaking, fine tuning and other necessary adjustments made
    - Top 5 maps established
    - Alternative version of Orxgens with Weapon Pads tested - Waypoint Link

    March 31
    - Maps sent to 343 for playlist


    THE VERDICT
    Since the version of Orxgens used in testing sessions was modified by the author after the submission deadline, we have no choice but to disqualify it from the Map Contest. On behalf of all the judges, we wish to express our sincerest apologies to thefro3po for our failure to properly save your map. We're embarrassed and disappointed at our own lack of foresight, and deeply saddened by the fact that it's resulted in this disqualification.
     
    #1 WAR, May 26, 2016
    Last edited: May 26, 2016
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Comments

Discussion in 'Announcements' started by WAR, May 26, 2016.

    1. Xandrith
      Xandrith
      Corrupt CC's at it again!;)

      Seriously though, I think you guys did the right thing. Kudos.
    2. AgentPaperCraft
      AgentPaperCraft
      Very appropriate response! Cheers!
    3. TheGodofForge
      TheGodofForge
      lol whens doubles coming out. Literally all I care about
      WAR, Xandrith, Dunco and 1 other person like this.
    4. Box Knows
      Box Knows
      I mean is doubles even important guy? Like has it even been in other halos?
      MultiLockOn likes this.
    5. TheGodofForge
      TheGodofForge

      nope, I can't remember doubles being a staple in any other Halo game. Not Halo 2, Not 3, Not Reach.
      MultiLockOn likes this.
    6. Box Knows
      Box Knows
      you must work for 343
      MultiLockOn likes this.
    7. MultiLockOn
      MultiLockOn
      They're waiting for Halo 5 to only have 4 people left playing it before putting in doubles.
      MartianMallCop, Xandrith and Dunco like this.
    8. Box Knows
      Box Knows
      well shouldn't be long till that happens
      MultiLockOn and Xandrith like this.
    9. Xandrith
      Xandrith
      Actually they're waiting for 4 players to get on
    10. GrinningTybo
      GrinningTybo
      I'm glad that you can be honest with the community.
      WAR likes this.
    11. purely fat
      purely fat
      Well, I think everyone did a good job here. I feel bad that I had to go and **** with fro's map. Xandrith too even though he won't admit it.
      Xandrith and MultiLockOn like this.
    12. Anemeros
      Anemeros
      If and when there are more contests in the future, I think it's important to clarify precisely what the judge's criteria are for what they view as a finalist. That way everyone knows what they are getting into and what kind of map they should make\submit. Is it going to be in matchmaking? Does it need to reflect the expected competitive Halo experience? Is balance more important than creativity, etc? This type of information is very important, as there are many people that may have submitted a map which had no chance of winning without realizing it.

      Point is, '2v2 Map Contest' is a very broad idea, whereas 'Competitive 2v2 for Matchmaking' is more clear. Small details can have a big impact on what someone intends to submit. For myself and others, the deadline was upon us before we realized that we entered the wrong map, philosophically speaking.
      Xandrith and Tom Cinder like this.
    13. cluckinho
      cluckinho
      @Anemeros I think the criteria was fair. Like what would be the difference between a map submitted for a "2v2 Contest" and a map for a "Competitive 2v2 for Matchmaking Contest?" I'd bet the winners would be the same.
    14. Aschur
      Aschur
      @cluckinho I feel the same way. Nobody plays "casual" 2v2, if the maps are for a tourney it should be a given that the maps will be for competitive 2v2.

      Its mostly the fact that we didn't know that the maps would be put into matchmaking that threw a few of us off, as some people would have tried harder to finish their maps by the deadline or just put more effort in general.
      AnonomissX and Erupt like this.
    15. Anemeros
      Anemeros
      It's a huge difference, because a competitive map needs to be designed and balanced with a lot of considerations made for FPS, lanes, elevation, spawning and weapon distribution. Most casual maps made for a fun, 'custom game' type of experience would be dismissed immediately by competitive players.

      Fun and creativity isn't the only deciding factor in a contest to see who can make a good map for Halo matchmaking.
    16. theSpinCycle
      theSpinCycle
      Info about competitions is always on the front page of the site. Check the homepage/announcements every once in a while and you'll be good to go!
      ProFessor436 likes this.
    17. Jack Bell
      Jack Bell

      They did say on the front page of the 2v2 throw down thread that these maps were to be used for a tournament after the winners were chosen.

      It was never stated that these were going to be MM maps because they truly had no idea.

      A "casual" map with broken spawns, awkward pathing, unbalanced weapons, or frame-rate/lighting issues still isn't fun no matter if you are a casual or a pro.

      Consider any map you create to be played with MM settings if you are submitting for a contest, it's strange that would need to be explained.

      Did you assume this was a 2v2 walk around the map and look at my cool aesthetics contest?
      Last edited: May 30, 2016
      cluckinho likes this.
    18. Anemeros
      Anemeros
      I played 2v2 on my map probably 75 times before the submission deadline. People I know and don't know also played it many times without me being present. That feedback is the reason I felt comfortable submitting it.

      People here seem offended by my map's existence and it's really confusing. Forge is supposed to be about expressing creativity and communing with others that share that passion, but several people on here have been very passive-aggressive and seem to enjoy putting my map down. No, it's not a traditional map. It's not a competitive map. It is just a simple, fun map and was a fun challenge to make. Wasn't meant to be anything other than that. But when I found out they were going to be in matchmaking I was a little disappointed, because I've made competitive maps before and I would have like to make one for this contest.

      Anyway, point is that you may have an idea of what a map in a contest is supposed to be, but it really truly does depend on certain details. Didn't expect my map to win anything, but literally thousands of people have told me they like it, which is what it's all about isn't it?
      Jack Bell, AnonomissX and Xandrith like this.
    19. Xandrith
      Xandrith
      A lot of forgers make maps to push themselves as a designer or artist, and there's nothing wrong with that. The problem is when those people hold their motives above others instead of just realizing that we all forge for different purposes, and no one is objectively the best.

      People have been doing this as long as forge has been around, don't take it personally;)
    20. qrrby
      qrrby
      @clarification debate:

      I think the "more details" side holds better promise when dealing with contests, especially those with money involved.

      I'm not saying you have to go out and write a D&D style campaign that lays out every facet of every possibility, but that would be the best case scenario.

      Maybe have a generalized rubric posted as an attachment that illustrates examples of the infractions that lower the judges score (personal tastes notwithstanding as those should be kept private (or as private as knowing France is always a **** giving out medals)).

      Create/utilize an alternate account(s) system that can prevent known workarounds to any rules; this would effectively eliminate any altering past date amongst other sneaky beavering.

      Most importantly, let everyone know what you can't let everyone know. Give as much detail as you can about being vague, and state when you MUST withhold information about a given topic and WHY. I don't know about the rest of you, but I'm an information *****. So long as I know as much as there is to know about something I'm passionate about, I could care less if I do well at it or not; I can rest easy knowing I had all the parts to the puzzle at my disposal, leaving my passion to grow even more before my next crack at it.

      TL;DR
      I personally appreciate everyone's concern throughout this contest.
      If it made you upset, angry, sad, then kudos, for these are all symptoms of caring. You all cared about what happened to each other, stirring to speak out and tell everyone "I got chyo back mahfks!" And I meant everyone, staff and forgers alike.
      Xandrith likes this.

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