Skyward Shoe
Last Activity:
Mar 10, 2019 at 1:03 PM
Joined:
Oct 13, 2010
Messages:
1,497
Likes Received:
195
Maps:
8
Manage Groups:
0
Gender:
Female
Birthday:
July 30
Location:
Redmond, Washington
Occupation:
Test Associate

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Skyward Shoe

BTB Legend, Female, from Redmond, Washington

Forge Critic Senior Member

Someday, perhaps, we can just have forge and Halo discussion without the drama. Apr 8, 2016

Skyward Shoe was last seen:
Mar 10, 2019
    1. pyro
      pyro
      Just in case I didn't say it enough times. I don't give a damn what you think of territories on barky. I love it and miss all the fun we had testing that map. <3
    2. ChronoTempest
      ChronoTempest
      Can you grab the Recap again for tomorrow? If you can't finish it, let me know.
    3. MockKnizzle008
      MockKnizzle008
      His name was Robert Paulson.
    4. wade
      wade
      Haha, yea the last time I let things get personal on here it ended up doing a lot more harm than good.
    5. FrozenGoathead
      FrozenGoathead
      Alright. Good luck on your studies!
    6. FrozenGoathead
      FrozenGoathead
      Unity3D is pretty good, but can only get you so far. You're going to need models, and unless if you want block guys, Blender is the way to go. Unless if you want to for over $$$ for Maya or Cinema.
    7. wade
      wade
      Yea I know. I feel like this debate has turned into a monster that I have totally lost control of. Thanks for the comment thou. I appreciate what you, and everyone else are trying to do. The issue I am having is basically just a wording, or a language issue. I can learn to interpret Forge Hub language for what it is and still be able take some positives away from it in the future.
    8. FrozenGoathead
      FrozenGoathead
      blender.org - Home

      This should start off your modeling.
    9. Organite
      Organite
      Lol of course.
      Don't get so down/irate about it though. 'tis just an internet forum afterall.

      Peace bro.
    10. Organite
      Organite
      ----------
      The reason this map is not being "given a chance" is because it was posted in the competitive maps section, where as it is clearly casual. Because of this, people will judge it off of competitive standards
      ----------
      Shoe, this is the type of response I was criticizing. You essentially admit here that there is a formula in the form of 'Competitive Standards' and that the map clearly doesn't meet those standards and is therefore a Casual Map even though it is clear that the maker designed it with competitive purpose.

      To be fair, I'm not saying that map is good because I haven't played it, but notice how I didn't give criticism or praise either way in regards to the map itself.
      Shoe, you being a TG member and me being RH, you and I both know you DO have to play a map before you can really judge it. Even if it does look subpar.
      Perhaps the Snipers do well in filtering out the bottlenecks. You just don't know how it plays until you play it.
    11. Redy
      Redy
      You! Shoe, check this out too.
    12. Psychoduck
    13. pyro
      pyro
      Sensible decision. I was just curious for ****-around customs.
    14. pyro
      pyro
      Is barky set up for invasion?
    15. Yellow Sausage
      Yellow Sausage
      I'd help you test Porridge any time. Also you could have a look at my map Section 03 after you have tested Porridge. We would be doing each other a favour! Thanks.
    16. pyro
      pyro
      Just got BTB TU Territories.
      File Browser Halo Official Site
    17. Dax
      Dax
      Just wondering if you're still going to get a lobby for some of the members that want to get started with the TG sometime?
    18. MockKnizzle008
      MockKnizzle008
      All of those are good things.
    19. MockKnizzle008
    20. MockKnizzle008
      MockKnizzle008
      Shoe! i can actually play da bawks today! :O
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  • About

    Gender:
    Female
    Birthday:
    July 30
    Location:
    Redmond, Washington
    Occupation:
    Test Associate
    Gamertag:
    Skyward Shoe
    I am an aspiring level designer with a Halo portfolio stretching back to Halo: Reach. I generally focus on Big Team Battle and 4v4 maps that feature vehicles. Two of my maps, Hitchhiker and Excavtion, were featured in the Forge playlist in Halo 4 Matchmaking.

    Signature

    :whale:
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