Dax
Last Activity:
Jul 26, 2022 at 9:49 PM
Joined:
May 19, 2012
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689
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Location:
Kentucky Deluxe

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Dax

Mhmm., from Kentucky Deluxe

Forge Critic Senior Member
Dax was last seen:
Jul 26, 2022
    1. theSpinCycle
      theSpinCycle
      Black crossed out area is the blocked area. black lines are the proposed bridge. Red is a LoS that we could block.

      [spoiler][IMG][/spoiler]
    2. theSpinCycle
      theSpinCycle
      True enough, especially including the 2 sets of teleporters, I suppose. Raising the area it is.

      Also noticed a dead end on the far right of the map. Many ways in, none out except dropping down. Perhaps a second bridge connecting r2 with the area directly above the gravlift in that area? Also perhaps breaking the inner path entirely on level 4 between the two bridges?

      If you need explanation, I'll show it in Paint.
    3. theSpinCycle
      theSpinCycle
      Hmm..

      What about raising the area by .5 like you said, but then also deleting the ramp leading up to what used to be healthpack side and putting in a lift? Would open up the room and prevent donuts on both floors at once.
    4. theSpinCycle
      theSpinCycle
      Bottom floor donuts = people won't use the bottom floor as often, whereas having one level in an area forces top and bottom people to a certain elevation at some point in their circuit.

      I'm up for coforging if you'd like to do it :)

      Also, sorry about leaving that Skype call so abruptly :(
    5. theSpinCycle
      theSpinCycle
      I like it :) it might have some of the same issues as Shipping Dock, though (Instant respawn + teleporters to check corners = revenge kills). As you said, though, LoS blocks can be added in forge :)

      Also, it's still a quasi-donut on the bottom. Do you think it would be possible to make the top left room have one floor instead of two?

      EDIT: Are you planning on forging it?
    6. theSpinCycle
      theSpinCycle
      daxxy, me + goat is planning another pencil sharpener challenge. join in?
    7. theSpinCycle
    8. theSpinCycle
      theSpinCycle
      hannennin'?

      What's that?
    9. Kazerra
      Kazerra
      I've come across a problem with the thick walls: the walkway from Side Room to Blue Tower is now even longer... Do you reckon I should turn this into a man-cannon, which removes the hard route? It's the only way I can think of to shorten the sightline.
    10. PandaMan
      PandaMan
      DUDE IF YOU THROW UP, JUST HAVE SOME MORE TO DRINK, IT'LL GET RID OF THE TASTE.

      MMMMMMMMMMMOOOOOOOOOOOOOAAAAAAAAAAAARRRRRRRRRRR

      capslock ENGAGED.
    11. Kazerra
      Kazerra
      Right haha - I'll see if I can change the walls tomorrow. I'm just thinking... in a 2v2 situation, strafing will rarely, if ever, happen. Maybe I'm wrong though.
    12. Kazerra
      Kazerra
      Changes have been made. They can be found on my file share.

      And regarding Core's walls - do you think that the only ones that need thickening are the ones that can be strafed around, or do you think they should ALL be thickened? Like I've stated before, I ran out of blocks and it was more aesthetically displeasing with thicker walls... But I'll see what I can do.

      And regarding the 2v2 comment - I have to say that it was a bit manic in my only two playtests, although they were both with the smaller versions. I really do need to get more 2v2s done but Ihaznofriendsonline:(
    13. Kazerra
      Kazerra
      I'm making a few changes to Shipping Dock - I'll let you know when they're done.
    14. Kazerra
      Kazerra
      Fancy coming on Halo in a bit? :D
    15. Kazerra
      Kazerra
      Alright cool. See you then. :)
    16. Kazerra
      Kazerra
      Right now it's 10:30.
    17. Auburn
      Auburn
      do you want a character in it or just a bunch of colors and stuff?
    18. Landderp
      Landderp
      Ok I added you so next time were both on hit me up
    19. Kazerra
      Kazerra
      Grr. What time tomorrow? Remember I'm quite a few hours ahead of you. :P
    20. Kazerra
      Kazerra
      Herro. Will you be able to come on Live for half an hour or so? I'd like to playtest Shipping Dock. Also, I have the improved version of Core with all your suggestions, if you fancy testing that as well?
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    Location:
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    Gamertag:
    itsDaxx

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