Download map at: http://www.bungie.net/forums/posts.aspx?h3fileid=30152086 by: mikelp10 this is a great infection gametype (unless zombies have grav hammers, the tower falls everywhere) that includes a very tall tower with plenty of weapons that the players must climb (tower paths can be blocked off with instant spawn deployed covers, and trip mines that are not instant) a few glitch rooms to fall back to (no guardian kills) here are some pictures: front of tower: back of tower: top view: sniper spot: Woah! floating!? how did he do that!?(glitch room #1) [/ sewers: top sniper: Owned!: A blocked path: By mikelp10 Cornered: Well thats my map, its fun for infection with atleast 8 people, the more the better
yea i can see why you would think its poorly made, but it didnt need much interlocking and i tried to make it look like one big structure, and if it is interlocked, it cant collapse which is what makes it even more fun, with grav hammers the level can fall apart so that the zombies have a fighting chance once the tower is down. its a glitch room because its a room where you have to push someone on a turret out of bounds to get in, and standing on an invisible floor, but being able to shoot through it is a glitch
finally somthin different from the basic zombies attack the fort thing like ive seen all those times before! good job