Zombie Path created by patrickcanttype This is only my second map on forgehub ANY AND ALL CRITICISM IS WELCOMED for 4-12 people download zombie path map->Bungie.net : Halo 3 File Details download zombie path gametype->Bungie.net : Halo 3 File Details Gametype Description: 5 rounds Human traits: Starting Weapons: assault rifle and magnum Everything else unchanged Zombie traits: 90% damage resistance 90% shield recharge rate normal shields speed 200% gravity 100% infinite ammo Disabled everything else unchanged Map Description: Zombie path is...well...you guessed it, a path of zombies! Humans start on one side of the path in a tunnel, and have to move forward. After fighting the first wave of zombies they must continue into a different pathway inside a hallway until they are outside. They can then use the weapons placed there to defend themselves until a bridge appears and allows them to move to a new area. This area is more wide open so zombies won't have cover and a little more ammo can be found here. What the humans don't know is that the zombies can get onto the path more than one way. Stairways appear that allow zombies to take alternative routes to getting to the humans, making no place safe for long. Weapon list: x2 Br (2 clips each) x4 shotgun (2 w/ 2 extra clips, 2 w/ 0 extra clips) x3 magnum (2 w/ 2 extra clips, 1 w/ 0 extra clips) x1 sniper ( 0 extra clips) x2 SMG (2 extra clips) x1 flare x4 set firebomb grenades x3 set plasma grenades x3 set frag grenades x5 assault rifle (3 w/ 2 clips, 1 w/ 1 clip, 1 w/ 0 clips) The assault rifle with 1 clip respawns every 30 seconds. It is at the end of the map and is the only weapon that respawns. No other weapon respawns. Pictures Zombie spawn area Humans entering the hallway after leaving their spawn tunnel Hallway After exiting the hallway, the humans must defend themselves here Until a ramp arrives And allows access to a new area After humans enter the new area, staircases appear and allow zombies to enter on all sides Two anti-camping devices wall locks anyone trying to stay at the start inside with only their starting ammo and can be accessed by the zombies via staircase anyone trying to camp in the hallway after the 3 minute mark is toast... This map was designed with anti-camping in mind. Several devices have been set up to ensure camping will result in certain death. These include multiple entrances for zombies, a wall appearing to keep anyone from staying in the starting tunnel, and even a line of explosives to keep people out of the hallway after a few minutes have passed. download zombie path map->Bungie.net : Halo 3 File Details download zombie path gametype->Bungie.net : Halo 3 File Details --- I have worries about this map being SLIGHTLY tilted for the human side so if you have any comments supporting or disproving that, please let me know.