So, today was the first time I actually played **** zombie and wow I was missing out... So I have been looking up on all of the current **** zombie maps and the forge discussions and I thought up some ways to definately help out the whole **** zombie thing to be more like it is in COD. The first thing I thought of was having a grav lift to open up each area of the map instead of having them all timed. It would create more team work and ideas on how to survive for the humans aswell as make it more like COD. So the grav lift spawns in the center of the map and it spawns every 180 seconds. Then the humans can use it to either go up stairs or go to the next room and wait for another 180 seconds until they can go anywhere else. Another thing that I would like to put in is to have 3-4 custom power ups in each room and to reach the custom power ups you have to use a grav lift as well. The custom power up makes it so it is instant kill as well. A different idea I had for this is have it so a mancannon shot you up there and you can use the regenerator to help you get up. And finally my last idea is for the random weapon box to be reusable. How I plan to do this is once again the grav lift. Put the grav lift into a slot and then the weapons will be shot up. At this time hold RB (or whatever you use for picking up a weapon) and then the weapons go through a circle and since there is a fusion coil with the weapons it goes up with the weapons, blows up and the mix/max makes it so another fusion coil is created and it destroys the grav lift. EDIT: sorry if the grammar is off on this part because I am on my dads black berry at the movie and I remembered I forgot something. For the windows each room has a deployable shield which respawns every 10 seconds which is abt the time it takes for rebuilding it in COD. Each window has a weapon holder pointing outwards which if you throw the deployable shield at it then it will just float there. If you have any questions then just ask.