O.K Then I'm back again (groan) with another infection map, no story, or objective to this one, can be played on whatever mode of infection you want, accept safe havens. Would recommend normal infection just with humans only having sprint. So now for the pictures. So to make this easier to read and keep track off I am doing this in 2 parts, as there are 2 different routes to take from the humans spawn. So part 1 leads around the map and to the zombies spawn, and part 2 is just the other end of the map. PART 1 So as you can see this is the first room that the humans spawn in, small and fairly boring didn't devote much of my time to this, as to be fair you spend about 10 seconds each game in it max so yeah. Now you should be able to see a passageway made of rocks and that goes forward a bit then down. Should look like this: This is a view from the inside of the room that you enter after going down the rock passage. After playing a few games here we found whoever decides to go round here (which is generally most people as it is bigger) it is the area were most people die. So once entering to the left you can see this: This is were the zombie initial spawns are, the respawn points are spread around this room so it is impossible to spawn kill. Now to the bottom left of the photo you should be able to see a drop... He He well the slide is fun so no problems with that So next up there is a small bridge above the slide and on the other side of that bridge you can see this. On the far left there is a small doorway, this is just a drop into another room on the other side of the map mostly for zombie use as humans could easily camp in the room on the other side. On the right is this. And through this passageway there is just an alley with crates and barricades. Not much too it, suppose the crates and stuff are anti-camp so through this alley it is a complete circle. But to the left its not easy to spot as there is a rock in the way but there is a alley through there that leads to a camp friendly room, as in all maps. And that tops of part 1, do not fear, part 2 is allot shorter ================================================================= PART 2 O.K then so from the spawning room for humans the view should look like this. And there is a small alley through there looks like this after a corner. Which then leads to this, from here it is a view from inside of the room that you enter into. On the ceiling is were the drop from the other side exits into, and on the far right is the room we refer to as 'The Lock-up'. Now there is a reason for this, because it is just a rubbish room with an open closing door, you could stay in there for the whole game but the crate respawns every 20 seconds so it's a fairly pointless room. Next up you go down through this room. And it leads you into another rather plain room mostly just for walking through, if you look on the image, you enter from the right. So you go through this room, out through the obvious exit on the left, through here. And following that down it leads to the bottom of the slide and completes the circuit. So that's the end of the map thanks for reading don't forget to comment