Batty, this looks awesome! How does it play 12 players completely casually, for my TGIF? Just wondering.
Thanks Insane. I only tested it with a small group of guys, just four of us all the same tv. It seemed to work fine though, and most people in this thread who did play with big a group apparently liked the game. Any more than 9 or 10 people might be a problem though, just because there are only eight Ghosts on foundry. Towards the end of the game you might end up with a few zombies standing around with nothing to do.
This looks like some interesting gameplay. I like the interlocking, and the halfpipe sort of thing.... Anyways, the map looks great! I like the whole aspect to it. I think there should be another version making it a tremor and mouse type of game... This is sort of a tremor and mouse, but like humans get mongooses and zombie has chopper/ghost... Anyways, nice map! 10/10
THIS IS RIDONKULOUS! This looks hilariously fun! I hope to play this in the next TGIF. This has beautiful interlocking and just looks like a lot of fun. 5/5 Better look out zombies. I am the best vehicle sticker you will ever meet.
NICE!!! this map looks great! the ramp looks like it was forged by a pro (not saying you arent). i also like how unlike a lot of zombie maps you gave the humans a chance if i could i would play this 24/7 (or untill you came out with another map) great job 900000000000000000/900000000000000000 (and yes sadly i did count out those zeros) (i have no life )
Cool and i like the fence walls,good touch. And the map is so very nice. I like the layout so you have a nice layout .I like it.and the game fits perfectly.Keep making maps like this.You should make a series.
While I would love to say I love this... something just prevents me from going that far. The gameplay is ok, and the map is well forged in most parts, but truly this is a good mini game, but not a great one. Ultimately, the map feels imbalanced in favor of the humans, and the map as well, adds to this imbalance. I feel that the gametype is not well suited for this map; considering, the large amount of floors that the humans can easily camp to avoid the ghosts. This is good... but not Great.