I have started to make a map in the intent of making a conquest map. I like the idea of conquest being brute force push and pull. I have started to make a map, but it does not fit the requirements. It is a 4 floor battle that is easily navigated. The map is based on a building being refurbished with the bottom lawn and door. there is scafolding (spelling?) on the side of the map going up 3 stories. here is what the map would look like... l_ first floor, door at center, largest area. l_ second floor, basic scafolding, there is a X made of small wood things to get up floors. l_ third floor, with a tube corner in the building that allows two ways around the corner. l_ fourth floor, same as second. ^ fith floor (maybe), steep roof with certain areas to stand on. For those that do not get what the scafolding looks like here is a diagram of one side... =___=_=___ =___=X=___ =___=X=___ ._____X_____ = scafolding piece _ wood bridge large X cross wood bridge small to allow for easy up and down. I know it probably won't work as a conquest, but does anyone like the idea? I will most likely have pics after I finish the ground (almost done). I want everything to be perfect!
Conquest consists of one linear path. I am not exactly sure what you have here, but it looks like you have multiple paths.
Unless all of your floors eventually connected somehow into one hallway, then you might have some small connection to Conquest... but otherwise no.