Worthy

Discussion in 'Reach Competitive Maps' started by xzamplez, Mar 1, 2012.

  1. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

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    Yeah, I didn't think much of it. I figured if they thought the map would be a suitable addition to MM, they would ask me to make the changes required. As far as spawning goes, I am pretty content with it. Especially because the teleporters will usually save you from a bad spawn situation.

    Better than Angst? Blasphemy! You haven't played 1v1 or 2v2 on Angst yet. Until then, I'll pretend you didn't say that, lol.

    [br][/br]
    Edited by merge:


    Worthy? Is there something I'm missing? jk.

    Got to play on it bro. I would agree with you if I hadn't played it. 4 rooms 8 players? It has to have some bad spawns. Luckily, the spawning is great (due to the height variation and teleporters). But that doesn't mean that you never have a bad spawn, it's just not common.

    Sniper has 4 shots (4 potential kills) and GL has 3 shots (3 potential kills). Sniper takes more skill to use, so I figured that would balance it better.

    I want the weapons to respawn quickly for a few reasons:
    1. The team that is losing has the advantage of being commonly presented with a power weapon.
    2. The more often the weapons spawn, the more often someone will drop down from a power position to pick it up.
    3. I wanted to have people fighting with different weapons commonly, rather than constant DMR fights.

    Thank you for the feedback.
     
    #21 xzamplez, Mar 10, 2012
    Last edited: Mar 10, 2012
  2. PA1NTS

    PA1NTS Forerunner
    Forge Critic Senior Member

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    Worthy is all about the flooooow. Best flow.
     
  3. Korlash

    Korlash Remember Isao
    Forge Critic Senior Member

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    Congrats on this bunch of squares and rectangles getting a FHF. Despite it's shape, the layout offers vertical gameplay and unique gameplay with power weapons.

    Well done sir.
     
  4. Ticky

    Ticky Forerunner
    Senior Member

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    Played this map yesterday. Solid layout and fantastic flow. I really like the four room layout and the simplicity of the map. Great Job.
     

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