Kensei is a 2v2 map that I am working on. The goal of the map is to promote fast paced movement and aggressive play. The map has a lot of flanks and there is multiple angles to attack every area. Additionally, the map has very open sightlines to take glimpses of movement and to keep track of the opponent. Long sightlines are dominant yet easily avoidable. Works for slayer. I had to remove ambers and a tree because of framerate qq Yea there are 3 sets of portals. GT: RazorSharp03
I really like the theme you've got going here. Very well executed and it's aethestically pleasing. I also like how it's floating in the sky.