Hey Forgehub. Here is my work-in-progress rotationally symmetrical 4v4 area map. The theme I'm going for is sort of a radioactive facility with lots of pipes and stuff like that. Here are some screenshots.
Oh hey, it's Oak! Thanks for the feedback. I look forward to facing you in our next playtest. You are definitely a worthy adversary. Thanks, man. We going to be doing any games tonight?
I liked this one when we played it last. I think you should keep the slide boost ramps there, even if they are difficult on the first read. Also, the deadend at the top of red and blue... Definitely backed myself into that corner with the sniper a couple times. Also also, here is tutorial on the radioactive effect I was talking about the other night. I think your current chroma look gets the point across, but it might be worth checking out if you have the object count available.
After going into forge with @Chan it seemed that there is too much space for the decals to be doable while staying under the object limit.