This is my first post here so apologies if it is in the wrong section etc. I've been working on a map based on the CE level Truth and Reconciliation. It's nearly complete barring adding in spawns and the extra details, but the issue I've got is that the lighting isn't working as intended at all. In short, the pieces are appearing as they would do as standard, not taking into account the ship roof, balconies above or any lighting fixtures at all, and it's ruining the overall feel of the map itself. I'm trying to narrow down the causes of what the problem is so here is what I have, there are around 700 objects on the map, the lightmap setting is at 31% and I've tried baking the lights on/off. If anyone has experienced this problem could you please let me know how you fixed it as I've invested a lot of hours into this map. Thanks guys.
I could type a very very long response post but It would be much easier to do this in person. Will you be online this evening? Like 7ish CST?
Yeah I'll be online this evening, but I'm playing in the UK so that'll be around midnight on our end of things if my time zones are correct. Thanks
Really sorry Hyperion but something's come up so I won't be online tonight! Do you have a quick overview of what's going on or is it more of a technical problem so to speak?