WIP Fossil

Discussion in 'Halo and Forge Discussion' started by Dunco, Apr 6, 2016.

  1. Dunco

    Dunco Troll Whisperer
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    Began this for when Infection is released. It is an old oil rig on a dried up sea bed. I intend for it to be full of tight corners and surprise encounters. Trying to avoid walls so using a lot of machinery pieces to guide game play. Might bring in some outside help to make sure the flow doesn't suck.
    [​IMG]

    Here is the concept art I am using below. If I have the object count when it is done I will also add the ship (prob only for aesthetics).
    [​IMG]

    Anybody have any ideas on keeping a solid industrial aesthetic give me a heads up.
     

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    #1 Dunco, Apr 6, 2016
    Last edited: Apr 6, 2016
  2. Doctor Squishy

    Doctor Squishy Legendary

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    I like the name Fossil. The oil rig was originally there to dig up fossil fuels but now it is abandoned, a "Fossil" of a former era. Also girders will do the trick on giving you that industrial feel.
     
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  3. Warden Primeval

    Warden Primeval Legendary

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    I'd have to agree, Fossil sounds better than Dead Sea.
     
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  4. Dunco

    Dunco Troll Whisperer
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    Fossil it is!
     
  5. Warden Primeval

    Warden Primeval Legendary

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    Nice!!
     
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  6. NILLOC916

    NILLOC916 Mythic

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    For the legs of the rig, use those crane bodies. They'll look way better than just blocks. Also, don't forget people live on Oil Rigs. So there should probably be at least a small living area somewhere on the platform.
     
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  7. Dunco

    Dunco Troll Whisperer
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    Screenshot-Original.png Screenshot-Original.png
    Took out all the structures and restarted with a new layout. Also touched up the background scenery. Looking alot better now.
     
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  8. Doctor Squishy

    Doctor Squishy Legendary

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    Nice. Nothing wrong with restarting for a new layout. Keep up the good work Dunco! I look forward to testing the map when the infection update drops!
     
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