Wicked World

Discussion in 'Halo and Forge Discussion' started by reaper3bot0, Mar 25, 2012.

  1. reaper3bot0

    reaper3bot0 Forerunner

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    Wicked World Currently in production my 55th map.
    Now on this map since it is such a land mark number I want to go for aesthetics as much as I can without sacrificing game-play.
    So far I spent about 2.5 hours coming up with this design base and piecing everything together. Not even remotely close to finished and the grid is just a place holder for my flooring.

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    As you can see from the screenshots the base is symmetrical and has a lot of architecture.

    The base is not finished yet inside but the initial design is mainly laid out.
    There will be a tunnel type system running threw from one side to another.
    Unsure what else will flow out of me and end up in the design as I am doing this on the fly like all my maps.
    BTW in the center I am aware the large brace is glitched slightly in that picture.
    Anyways comments are welcome.

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    Edited by merge:


    More pics another after another 50 mins working on it

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    The middle trench I think might end up going to the other side and might be capped on top to become a underground trench sort of like beaver creeks.
    Well any comments?

    [br][/br]
    Edited by merge:


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    Edited by merge:


    Added another route from center tunnels to each base underground.


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    -Budget left $0
    -fixed spawn issues.
     
    #1 reaper3bot0, Mar 25, 2012
    Last edited: Mar 25, 2012

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