why wont territories work?

Discussion in 'Halo and Forge Discussion' started by P1MPxSLaSH, Jul 20, 2012.

  1. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    Working on my map with territories. the idea is to have 3 territories up for grabs between 2 teams. iv set the labels, made the game asymetric, made the game have the option of 3 territories (since thats how many territories iv forged in) and when i start the game, the damn territories just dont show up for either team.

    iv tried everything, screwing around with making the hillmarkers game specific or not, switching teams on the object, making the gametype symetric, and nothing works. the territories just never ever show up. what am i doing wrong?
     
    #1 P1MPxSLaSH, Jul 20, 2012
    Last edited: Jul 20, 2012
  2. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

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    Number sequence. You have to choose which order the territories activate in.
     
  3. IIIX MATT XIII

    IIIX MATT XIII Forerunner

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    The problem here is that you've given the Territories the "Asymmetric" label. If you want the Territories to spawn in a neutral state, you need to label them as "Symmetric" and use either of the two built-in Territories gametypes other than default Territories. Don't forget to give each Territory a spawn sequence between 1 and 3. Also, all Territories need to have their team set to neutral.
     
    #3 IIIX MATT XIII, Jul 20, 2012
    Last edited: Jul 20, 2012
  4. MacoroniMayorTOFU

    MacoroniMayorTOFU Promethean

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    Number sequence. It decides
    How many points you get when you capture it.
     
  5. pyro

    pyro The Joker
    Senior Member

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    You do not need to set the gametype label to asymmetric or symmetric so I would suggest not using that setting for compatibility with land grab, but your settings shouldn't be a problem for normal territories. You need to label the territories "terr_obj" and give them spawn sequences of 1, 2, and 3 respectively. In the gametype you select the number of territories (1-5) and that will select the territories with less than or equal to that number in the spawn sequence. It would be best to set your map up for normal territories with five territories then limit the territories to three in the gametype.
     

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