Why is my map GREEN?

Discussion in 'Halo and Forge Discussion' started by Larry Tanng, May 14, 2016.

  1. Larry Tanng

    Larry Tanng Forerunner
    Senior Member

    Messages:
    110
    Likes Received:
    45
    Can anyone tell me why my map turned GREEN in Customs or when baking the lighting? Accursed 9 is the map.

    The Reach update destroyed it. Everything turned GREEN and blocks have moved all over the place and the lighting has to be completely redone. I can't keep going through this with every new update.

    I've been tearing the map apart trying to figure out where the green is coming from. It's on the space canvas.
     
  2. Verses Fatum

    Verses Fatum Ancient
    Senior Member

    Messages:
    190
    Likes Received:
    105
    Parallax seems to cause a ton of different problems when it comes to lighting
     
  3. BodeyBode

    BodeyBode Ancient

    Messages:
    342
    Likes Received:
    557
    turn light baking back on for the green pieces.
     
  4. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

    Messages:
    4,815
    Likes Received:
    12,124
    My map turned green as well but I like it ahaha
     
  5. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    Welcome to the club. :/
     
  6. ThisIsNotTheNSA

    Messages:
    279
    Likes Received:
    333
    Check if there’s much green in the area around 0, 0, 0 (before baking lights).
     
  7. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    Messing with the 0,0,0 point (on Parallax) did not help fix the issue for me. I even tried changing the color of the green lights (the only green objects on my map) that weren't even close or in sight of the 0,0,0 point and that didn't help either.
     
  8. ThisIsNotTheNSA

    Messages:
    279
    Likes Received:
    333
    Sorry to revive a dead thread, but I’m trying to figure this bug out and I’d greatly appreciate if I could get my hands on the map in question to test it.
     
    Soldat Du Christ likes this.
  9. Soldat Du Christ

    Soldat Du Christ Legendary
    Senior Member

    Messages:
    1,530
    Likes Received:
    2,353
    Same this **** is rediculous i can't even finish a blockout without having lighting issues
     
  10. Soldat Du Christ

    Soldat Du Christ Legendary
    Senior Member

    Messages:
    1,530
    Likes Received:
    2,353
    The issue has somthing to do with the origon coordinates for sure, but i fear there is no fix for this...
     
  11. III s3 III

    III s3 III Legendary

    Messages:
    3
    Likes Received:
    4
    Only observed this bug on Parallax, but with all Skyboxes. Seems that objects may not be too close to x0y0z0, aproximately 8.0 units. Moving all objects awy far enough seems to fix it. Very annoying, tho.
     
    Soldat Du Christ likes this.
  12. Soldat Du Christ

    Soldat Du Christ Legendary
    Senior Member

    Messages:
    1,530
    Likes Received:
    2,353
    HEY EVERYBODY A FIX WAS FOUND FOR THIS

    So No god anywhere showed me this a while ago and i forgot to come back and tell everybody.

    It does have to the with the origion coordinates:0.00,0.00,0.00

    If anything is next to it, it will cause the reflection to be differant colors, depending on what object is interfering

    So simply avoid builing your map near, and around the origion and you will be fine. You can even move your entire map and it will fix it
     
    III s3 III likes this.

Share This Page