Can anyone tell me why my map turned GREEN in Customs or when baking the lighting? Accursed 9 is the map. The Reach update destroyed it. Everything turned GREEN and blocks have moved all over the place and the lighting has to be completely redone. I can't keep going through this with every new update. I've been tearing the map apart trying to figure out where the green is coming from. It's on the space canvas.
Messing with the 0,0,0 point (on Parallax) did not help fix the issue for me. I even tried changing the color of the green lights (the only green objects on my map) that weren't even close or in sight of the 0,0,0 point and that didn't help either.
Sorry to revive a dead thread, but I’m trying to figure this bug out and I’d greatly appreciate if I could get my hands on the map in question to test it.
The issue has somthing to do with the origon coordinates for sure, but i fear there is no fix for this...
Only observed this bug on Parallax, but with all Skyboxes. Seems that objects may not be too close to x0y0z0, aproximately 8.0 units. Moving all objects awy far enough seems to fix it. Very annoying, tho.
HEY EVERYBODY A FIX WAS FOUND FOR THIS So No god anywhere showed me this a while ago and i forgot to come back and tell everybody. It does have to the with the origion coordinates:0.00,0.00,0.00 If anything is next to it, it will cause the reflection to be differant colors, depending on what object is interfering So simply avoid builing your map near, and around the origion and you will be fine. You can even move your entire map and it will fix it