I've started work on a new map recently. I decided yesterday to start forging the basic layout, which is basically a big rectangle of interlocked double boxes. I interlocked them evenly for good measure, but when I ended the game and came back, the boxes were all uneven and angling up into the air some or down into the ground a little. I'm sure I saved when I had the interlocks right and it has happened multiple times since then. I've used the same canvas I've used for this one before and it has'nt given me any problems like this. Has anyone any idea as to why this would occur? Here's the good interlocks...or okay ones, I've had them better, but that's not the point. Now after I end the game and come back to it..
Yeah I was going to, but then my xbox didn't save the films? I wasn't connected to Live at the time, does that matter or is my 360 ****ed? I'll try again though and I'll get pics up soon hopefully.
I have. This happened yesterday and it's happening again today. I don't know if it's only on this map though, I'll have to test with another. Edit: Oh, you mean the vids, I gotcha. I'll try that.
I was forging locally and it still happened =\ I'll have shots up in a few, I have my controller upside down balanced on the right trigger (34 minutes of film to go through). I'm running into about 9 technical difficulties right now, idk what's up. Just had to reboot my comp and my map links just crapped out on me. Guess it's a bad technological day for me.
That's never happened to me. I'm sorry I can't really be of assistance. How far are you with the map? CBecause you could just start from sctrach.. Pics are up. Map links are back up too.
Oh, I see. Well, it'll keep wanting to reset back into that direction. I would offset the box by pushing it back more if it keeps going forward, etc.
Well it doesn't exactly move forward, it just tilts on its side and I have no idea why. This is seriously weird.
I do, but sure enough, whenever I end the game and come back to it, it's tilted in that same way once again. And I'm positive that I save everytime. I never made it look like that ever, so even if I didn't save it shouldn't look like that. Frustrating. Edit: Well, that's it. I just tried interlocking boxes on bungie's own foundry, not a canvas, and it did the same thing. I fear the worst and that my miserably brief career as a forger is over. I have no more options or ideas what it could be. Should I email Bungie?
This is total speculation, but it might have something to do with the boxes spawning in the first place. If you've noticed, objects that should spawn at exactly the same time don't. They spawn within a split-second of each other, meaning that some objects spawn before others. That's due to the fact that the Xbox can't do two things at once. However, the boxes might misalign because of it. Maybe one box spawns, and the game tries to correct the other's positioning (like when you grab something that's interlocked)? I don't know, but the subject should be explored.
The reason, as I posted in another thread, is that Double Boxes on their side always do this - they do not lie straight. It's their model - like a door, the visual you see is not exactly related to their actual collision hitbox. Specifically, the "box" is more of a trapezoid. If there is an easy way to fix this, somebody needs to come forward because it's one of the most useful orientations for boxes and it doesn't work.
I was having the same problem with bridges. I was trying to lay them flat on the ground upside-down (black side up), and lined up end-to-end to make what looked like a street. I aligned and interlocked them flawlessly, but after starting the map up again later all the bridges were rotated slightly. I soon started experiencing this annoying problem with walls and double boxes. I'm not sure if this has always been going on or if I just hadn't noticed until now. Still haven't found a fix for it, unfortunately...
Yea been having that problem lately as well (with the boxes only so far) I just gave up after 6 hours of trying to get it perfect and just deal with it being lightly off.