What Do You Plan on Forging?

Discussion in 'Halo and Forge Discussion' started by InvokingTexan, Dec 7, 2015.

?

What will you be creating when Forge is released?

  1. Competitive slayer (ex. team slayer, and free for all)

    76.5%
  2. Competitive objective (ex. capture the flag, and strongholds)

    70.6%
  3. Mini games (ex. paintball, race, and toe slayer)

    14.7%
  4. Free roam infection

    14.7%
  5. Linear infection

    11.8%
  6. Aesthetics pieces

    11.8%
  7. I don't care for the December update. REQ packs are my forte.

    0 vote(s)
    0.0%
  8. If you tick one, or more of the above: will it be a remake or an original design?

    2.9%
Multiple votes are allowed.
  1. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

    Messages:
    3,010
    Likes Received:
    5,899
    I will make 4v4's but you know I will make 1v1's it is in my blood. 1v1's are a dime a dozen to me.
     
  2. Graybes

    Graybes Forerunner
    Senior Member

    Messages:
    137
    Likes Received:
    6
    I've always been about creating mini-games. It really worries me that the release of Forge may not come with many of the non-traditional game types that flourish with Forge and currently aren't in the game. I'm looking at you, infection, juggernaut, race, assault and many more.
     
    SloppyBottom and Chronmeister like this.
  3. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,670
    Likes Received:
    7,152
    I'm solely a competitive forger, but seeing these poll results is a bit disappointing. Forge thrived most when there was a good balance between all of these different forge genres. The reduction in gametypes and in custom gametype options has severely impacted the forge scene (and the Halo population overall) for the worse. I hope this is something that gets addressed ASAP.
     
  4. Rifte

    Rifte Ancient
    Senior Member

    Messages:
    2,610
    Likes Received:
    36
    This. I'm glad forge is so versatile now but I really hope they just go nuts with gametypes this time too. VIP didn't really get used in H3 till near the end of its lifespan but it helped increase the longevity and variety of the game.
     

Share This Page