What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. AceOfSpades

    AceOfSpades Talented
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    [​IMG]
     
  2. iTz Longshot

    iTz Longshot Ancient
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    [​IMG]
    Does artwork count as WAYWO?
     
  3. K a n t a l o p e

    K a n t a l o p e Promethean
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    I swear, if you haven't seen this yet:
     
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  4. LargerFiend

    LargerFiend Legendary
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    In this thread anything goes. Looks amazing btw.

    Is there a drawing thread? Someone should make one.
     
  5. qrrby

    qrrby Waggly piece of flesh
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    This flu delirium is doing wonders for my design process right now.

    I can smell the sound of all the different colors
     
  6. Xandrith

    Xandrith Promethean
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  7. HeX Reapers

    HeX Reapers Legendary
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    seriously where the **** are the updated 2v2 maps there's like 3 days left
     
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  8. Trey928 2

    Trey928 2 Legendary
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    Here's my most recent project, Downcast, a map that I started last year or so, scrapped, and brought back in a new form, as an attempt at a vertically-heavy map.
    Downcast is set in a temple floating in a seemingly infinite sea of nothingness, carved into what was once a mountain, now rendered a solemn island. Downcast (8-29-17) (1).png Downcast (8-29-17) (7).png Downcast (8-29-17) (2).png With this map I wanted to try a different method of acquiring the main power weapon, Pools of Radiance. My idea was to have it be so that a player would jump into a shaft to grab the weapon, and fall into a teleporter, to be sent to one of 3-5 different locations. This would add a bit of unpredictability, for both the user and other players Downcast (8-29-17) (3).png . Downcast (8-29-17) (4).png Another concept that is being implemented are three varieties of light bridges/walls, each with different functions. Purple light bridges would block players and projectiles, cyan would only block players, and red (not yet implemented) would only block projectiles. Downcast (8-29-17) (6).png Downcast (8-29-17) (5).png
    The original idea for Downcast was started around February 2016, and was a much different take on a vertically-heavy map, being closer to what I could describe as "an extremely claustrophobic Prisoner", with a Gauss Cannon (I still have no idea why that was the weapon I went with) as the main power weapon. Downcast (1).png Downcast (2).png These are, however, the only screenshots I have left of the original concept.
    Also, Exsanguination is almost done, just need to get around to putting down the rest of the spawn points for the map
     
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  9. iTz Longshot

    iTz Longshot Ancient
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  10. Xandrith

    Xandrith Promethean
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    I'll update mine tomorrow.
     
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  11. qrrby

    qrrby Waggly piece of flesh
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    I asked around on my end...
     
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  12. Goat

    Goat Rock Paper Scissors Scrap
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  13. HeX Reapers

    HeX Reapers Legendary
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  14. Xandrith

    Xandrith Promethean
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  15. MartianMallCop

    Forge Critic Senior Member

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    Taking Tuesday off so I could have a four day weekend. Boss asks me what was the occasion but I'm just gonna go forge
     
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  16. SaltyKoala

    SaltyKoala Ancient
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    Just so you can make me my gametype? How kind of you Martian!
     
  17. Nitro

    Nitro Guilty Spark

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    I just realized this weekend is a holiday weekend!
     
  18. S0UL FLAME

    S0UL FLAME Mythic
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    Hopped onto the Sanctuary remake for the Dubs tourney earlier.

    It has 2 H2 Battle Rifles, 2 Carbines, 2 Needlers, 2 Plasma Pistols, 4 Brute Plasma Rifles, 2 Shotguns and a Sword.

    I don't have to explain why that map is gonna be a shitshow.
     
  19. MartianMallCop

    Forge Critic Senior Member

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    If you guys were looking for a doubles flag map, why not use Dark Prince's Midship, or Kurismic doubles flag map?
    --- Double Post Merged, Aug 30, 2017 ---
    I was actually talking with Punch about that yesterday. I'll see what I can do.
     

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