Ok Arcanum is actually insane. I wish I wasn't multi's friend so I could convey how ****ing good the key plays without people thinking I was a fanboy
There shouldn't be any argument about the map. It plays very very unique, nothing out there quite like it. Really excited to post it.
I mean I took a clip but no door craziness happens http://xboxdvr.com/gamer/xXandrith/video/29707901 I swear though the key gameplay is next level
Damn that map is the best looking map I've seen in H5. I dunno about gameplay because I don't play Xbox or have live right now. Show a walk through and some gameplay using the key so I don't have to buy a membership
Here's a smidgen of gameplay where you can the key in use http://xboxdvr.com/gamer/MultiLockOn/video/29709042 The last 4 minutes are just sitting in a lobby The key guy actually has an indicator on his screen you can see that shows how many uses he has left --- Double Post Merged, Apr 16, 2017 --- It's bookmarked buddy
As an unbiased random I can say I had a ton of fun on Arcanum. The key and doors are really well implemented, and they lead to some hilarious and badass plays. First few games I had no idea where I was, which led to me falling off the map more times than I'd like to admit (fortunately I wasn't the only one). But, after a few games I really got a good feeling for the layout. Nowhere is nessecarily safe, which led to many small chokes and position changes. This is especially present when you find out the opposing team has the key, because they have access to multiple flanks and short cuts you do not. This, coupled with power up and GL control make for a super sweaty experience that almost requires good team communication. As someone who hates how dark Oblivion is, I can safely say the lighting on this map is substantially better. And lastly, a big word of advice to people who plan on getting good at or at least playing this map: the key is NOT a useless gimmick, treat it as vitally as any other power up, it can really turn the tide when used correctly.
Sometimes I wish I was a designer and you guys would invite me and I would actually get what you were saying about your maps. Anyway, I think this map and gametype will be fun. Even in H5.