Holy ****, thats kind of amazing... I'm in favor of content even if the cost is long download times. Totally worth it
The thing is, Halo 5's files don't appear to be compressed as much as they could/should be. Probably because less compression means improved performance.
Can you script 343 to give the game back to Bungie? --- Double Post Merged, Dec 21, 2016 --- I bet 90% of that is uncompressed audio files.
Well if the majority of the objects that tend to create framerate are tucked away in the upper end of one corner of the map, "framerate" would be a pretty garbage/unfitting name for the entire level.
Here's a dope concept. I was poking around with the emissives overlay, and I know it's kind of been touched on before, but it gives anything a flat color to it if set to 0. It's kind of bright, but that's just because I have the Nova filter on. It looks pretty good with other filters, I just haven't explored those completely yet.
Oh yeah it's an ass load, like 100 on each tower. xD Probably gonna take out around half of them by the time I complete the map. Thanks man!
I made a Japanese temple once. Worst framerate in the history of Halo 5 hands down. It's an aesthetic map called Sakura. This looks pretty good btw
Desire by Goat Fingering by Brrbel Map to be designed where everyone hates the top and camp in caves like n00bs
So far it hasn't been an issue but I'm keeping an eye out for it while I build the rest of the map... hopefully its isolation will help rid the problem if it rises.
Take a look or two! Hell, go play it!! 1v1 or 2v2 this beast!! https://www.forgehub.com/maps/titan.4340/
I got my Dark Souls inspired map to a playable state and got a few games in on it today. I still have quite a bit of decorating to do, but I think it's got the vibe I was going for already. It looks like 4v4 is going to be the best player count. Its only playable for Slayer right now, but I plan on adding hill soon. https://www.halowaypoint.com/en-us/...nmeister_e43b358f-dddb-4513-947e-88a1258dfec5