Why does Reach have a nearly 1 GB update on Xbone? Did they finally fix frame rate problems, or is that still tied to the emulated 360?
Yes, recently they have been going back and updating games that didn't preform as well instead of pumping out a frame-ratey mess every month. Infact, a few people did tests and found out that these updated games are now locking at 30 fps, sometimes going higher. (Reach runs better on One than 360 by like 15% or something now)
Oi, m8, I'll sm4sh ye head in, i swear un me mum! i bet yer just one of em b*****ds that pnly likd lockout in halo 2! maggot c**t, m8!!! In all seriousness, I thought that the standard modes were trash. I liked reach for only three reasons: campaign, firefight, and invasion.
Custom Games, 2v2, Party Games, 1v1, Firefight (Firefight Limited feels more like ODST). That's about it for me.
I'm curious how this affects split screen co-op/multiplayer. It would be a dream come true to be able to play split screen without the lag and the massive drops in visuals. It can be especially painful in 4 split customs on larger maps. I doubt they would ever go in there and tweak the split screen graphics rendering to not be so strict, but one can still hope.