Dat chokepoint though! I'd make at least 2 more connections between the side, and possibly simplify and downscale each side slightly. Aside from having that crazy choke point, you might run into issues with the "bases" being very easy to camp, especially with how powerful the automatics in this game are.
Yea the choke point was my first thought actually. lol. Already had ideas in my mind to make each side have a hallway that starts out underneath and ramp up to the other side like shown below. The arrows would be ramps to 2nd level. One center choke, two small hallways to relieve the choke. And I totally agree with scaling it down, would be too big at OG scale duplicated.
I would take the right side pic and move it all the way to the top so it is even with the left side pic. Have the two sides share the same central street.
Added a little more since the lighting glitch was fixed thanks to everyone. I just don't know what to do with it. It looks cool I guess. Suggestions?
I bet a one sided game type would be dope. I wish. Unless there's some innovative way to do it that I'm too lazy to look up.
Agreed. It's totally the pinochle of PMS gaming. That's familiar, but I can't recall what it's from. I feel slightly annoyed by it for some reason. I was guessing Pong since nostalgia was mentioned. First generation, bitches! \m/ ****, I'm not old enough to ask @NOKYARD 's mom out, am I? (@MultiLockOn get the popcorn and billy clubs ready.)
Eating ass is indeed a sport, not just a hobby... --- Double Post Merged, Oct 7, 2016 --- Pretty sure that's part of the tunnel segment of the New Mombasa mission from H2.
HCS orange county starts today and I live in Orange county lol the venue is like 15 minutes from me. I might stop by after school
Waiting on the rendering bug to be fixed until I actually do anything further with the map I've been working on. Been cooking this up in the meantime however. Trying to make a pit remake that looks like the original concept art.