You mean the weird artifacts that appear? Those can be fixed by changing lights from static to dynamic.
You just blew my mind with that nugget of wisdom, might actually fix some of the issues i have on a map.
Welp, I finally finished... Now I must curl into a ball and sleep before work. P.S. - Thanks Xandrith!!!
That looks really good Fro, Crazy to see how different that looks from the blockout & how fast it got there.
Question. Will there be additional time to submit a map for the throwdown tourney that isn't sumbitteed by the contest deadline? I've been working very hard on my map but unfourtantly it won't be done in time for the contest I think the layout provide something I haven't seen any other map really capture yet so it would be awesome if incld submit it for the tourney without it being considered for any prizing opp. Or, could I submit it and have changes considered for the tourney? Won't have time for a full art pass and playtest pass before tonight and don't wanna submit an unrefined map, if that map will be used for the tourney.
Mainly because I work 60 hours a week and because I actually spend time with subconscious things instead of just rushing things out. Id say go forge a map by the waterfall, in thatbconfined space, with the terrible lighting and the celing destroying groups, not allowing objects to be at certisn heights and your forgeball exploding every 3 secs! --- Double Post Merged, Mar 1, 2016 --- How do I make you sick? Lol
You make me sick............[/QUOTE] How do I make you sick? Lol[/QUOTE] you don't lol, just wanted you to feel bad
@purely fat Once my map is 85% geometrically done, after that, is the longest stage of a map for me. Nailing flow, los, thematicas, vibe and trying to make something feel legit and not just another mindless look alike forge map is the longest part of a map building process for me. Oh and Mary Jane
I think mary jane answers that and Frank literally had me doing the same **** I know it sucks forging at the top. I kept getting killed by the bottom of the map on optic.
**** is so annoying, why shld it kill a monitor? They need to fix that. I also have to spawn objects above the soft barrier drop them on normal physics than grab them at the right spot set to phase again in order to place many high rocks and blocks. Oh and if u nudge it a little to low? Well that sucms buddy, enjoy the normal drop to phase project again! Idk why the **** 343 would put areas where u cant move phase blocks thru. I'm literally done with this game after this map. Nobody's gonna appreciate how hard of a forge this has been. It rivals halo 3 annoyance.