What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. thefro3po

    thefro3po Well Known
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    Given To Fly and a Chunk like this.
  2. Goat

    Goat Rock Paper Scissors Scrap
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    how the **** does anyone build block maps?

    • magnets don't work half the time and as soon as you stop using magnets your objects don't line up
    • move a group and all your objects are shifted
    • pieces randomly turn black
    • if you aren't hussling with those you're combing through the list to find blocks that don't have random lines on them. but sometimes you want the random lines and there isn't a piece with the lines you want in the size you need.
    this is exhausting.
     
    ReclaimerX22 and Xandrith like this.
  3. Overdoziz

    Overdoziz Untitled
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    I've only had issues with magnets if there were a ton of items in a small space. It'll just make the system turn off. Respawning the item sometimes works.
     
    cluckinho likes this.
  4. MultiLockOn

    MultiLockOn Ancient
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    I just don't use magnets.
     
  5. deadlyshotz247

    deadlyshotz247 Ancient
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    Thumbnail_Small-3.png Wip- 4v4
    I started this last night
    It will be called Pharaoh
    Thumbnail_Small-2.png
     
  6. SaltyKoala

    SaltyKoala Ancient
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    Welcome to my hell. What's worse is the light mapping. Primitives which should be out least costly pieces in all categories perform the worst for light map. Many larger blocks take up .7% light map a piece. That's insane. So tiling smaller block can actually be more effienct in many cases. How's that for bass akwards
     
  7. Yevah

    Yevah Ancient
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    The biggest problem is you wanting a block with random lines.
     
  8. Goat

    Goat Rock Paper Scissors Scrap
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    firstly your lighting is going to change dramatically because the new skybox lighting comes from the west at a shallower angle than exosphere.

    second, if you're going to make any atmospheric/themeatic changes, i'd sooner see you go snowhalla.

    and third, now that you have extra pieces, please make that drop off look better. am sure you can throw some more terrain in that direction. hell, if it were me, i'd move the whole map to the corner of parallax so that particular section would get sand.
     
  9. Goat

    Goat Rock Paper Scissors Scrap
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    coordinates are nice until you start moving something that's not built on 90 degrees.

    coordinate snapping is broken. 4' and 2' have always had issues with not being accurate, but now the precision editing ticker moves too fast.
     
  10. WAR

    WAR Cartographer
    The Creator Forge Critic

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    Haha...sorry for asking you to make a more believable Pelican. At least you did an amazing job! Yes, I knew the Pelican model was coming I just didn't think it was going to be ready soon and we're looking to get BTB maps in for playlists first week of March. We needed something in a short amount of time and building one in forge seemed more readily available;)

    PLAYLIST UPDATES:
    Head up to all we are wrapping up BTB and Grifball maps first week of march. If you are building anything for these please contact me. Shoot me a PM or message me on my profile.
     
    #3190 WAR, Feb 25, 2016
    Last edited: Feb 25, 2016
  11. WAR

    WAR Cartographer
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    I miss H4 forerunner art...
    Do you guys like H4 or H5 forerunner art?
    scurve4.jpg scurve6.jpg
     
  12. Goat

    Goat Rock Paper Scissors Scrap
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    stop spoiling my map
     
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  13. Xandrith

    Xandrith Promethean
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    I honestly think h4-h5 forerunner is awful looking compared to h3 forerunner. The structures acually made sense and mimicked natural beauty, but now its just a bunch of shiny floating ****.

    If I had to choose one it would be h4.
     
  14. SaltyKoala

    SaltyKoala Ancient
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    All 343's art looks terrible compared to halo 3 lol
     
  15. Goat

    Goat Rock Paper Scissors Scrap
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    edit: thanks for feedback.
     
    #3195 Goat, Feb 25, 2016
    Last edited: Feb 25, 2016
    Xandrith likes this.
  16. aPK

    aPK Greatest Forger Alive
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    nvm
     
    #3196 aPK, Feb 25, 2016
    Last edited: Feb 25, 2016
  17. Xandrith

    Xandrith Promethean
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    I just walked around on this for a while, and I didn't notice any glaring issues. As for its simplicity, I don't think it will be a problem. 2v2s might be a little fast, but it is very easy to add playspace with this kind of layout.

    This map, in my opinion, is your strongest layout yet. I would love to see this finished.
     
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  18. Goat

    Goat Rock Paper Scissors Scrap
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    wat

    IT'S A BOX
     
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  19. Xandrith

    Xandrith Promethean
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    Actually it's sword base bent 90 degrees
     
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  20. SaltyKoala

    SaltyKoala Ancient
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    Sword Box!?
     
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