What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. MULLERTJE

    MULLERTJE ROGUE
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    MzM3MDM1.jpg 51QaDb7L11L._SY400_.jpg 23148s-i.jpg
    Come on man, same key!?
     
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  2. Dunco

    Dunco Troll Whisperer
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    sweet summer child..

    :rip:
     
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  3. icyhotspartin

    icyhotspartin Legendary

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  4. MULLERTJE

    MULLERTJE ROGUE
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    I'm clueless...
     
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  5. Dunco

    Dunco Troll Whisperer
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  6. icyhotspartin

    icyhotspartin Legendary

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    its the old Doom keycard, most levels had 3 of them - blue, yellow, red - that would open color-coded doors
    they even had skulls for keys in the hell levels
     
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  7. Dunco

    Dunco Troll Whisperer
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    ohhh oddball key map...would that work?
     
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  8. MULLERTJE

    MULLERTJE ROGUE
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    Oh wow haha I can't believe I didn't see that.
     
  9. MultiLockOn

    MultiLockOn Ancient
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    A gametype that already revolves around bunkering your team up into a room and playing defense, probably wouldn't marry well to a mechanic that involves controlling paths. Would be so campy with key team on defense lmao.

    Multi flag key though, that's an idea.
     
  10. Dunco

    Dunco Troll Whisperer
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    I just like the idea of having to physically hold the "key".

    Couldn't you just set the gametype up to score points like reggie slayer and just include the skull? Think that would allow a little more liberty with the advantages to the keyholder while nerfing their ability to kill
     
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  11. MultiLockOn

    MultiLockOn Ancient
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    Yes absolutely, there's a few caveats that come to mind that I could spell out when I get back from the gym if you'd like
     
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  12. purely fat

    purely fat The Fattest Forger
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    damn right it is
     
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  13. purely fat

    purely fat The Fattest Forger
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    also I want a key to drive a warthog. just for the luls.
     
  14. K a n t a l o p e

    K a n t a l o p e Promethean
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    You could throw the key to open up a sightline from a distance if it were even a viable option.
     
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  15. icyhotspartin

    icyhotspartin Legendary

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    if everyone keeps putting skulls on their key doors, probably yeah
    ExTerrestr1al and I worked on that throwable support weapon, the area of effect thing would work pretty well for what you described - we (he) already have a "carryable" powerup that could even work the way Dunco mentioned above, but the problem is that its a 1-hit melee, so you could just camp by a door and pop out every once in a while. Now, if you were able to glue that key scripting to a magnum, an SMG, or even a depleted enegy sword with the tiny speedboost (or not, depending on testing), that could be really interesting. But as of right now idk if that's even possible..
     
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  16. Goat

    Goat Rock Paper Scissors Scrap
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    I make 95% of my own prefabs - and they still havent been used in the game elsewhere - and the other 5% that ive borrowed, ive updated to look better and make way more sense in context

    Too bad the people who take Forge skill seriously stopped forging ¯\_(ツ)_/¯
     
  17. Dunco

    Dunco Troll Whisperer
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    too bad the object limit is only 1600
     
  18. Goat

    Goat Rock Paper Scissors Scrap
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    Dony worry that’s enough for lights on my maps
     
  19. MULLERTJE

    MULLERTJE ROGUE
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    Never used a prefab.

    Bow down bitches.
     
  20. MultiLockOn

    MultiLockOn Ancient
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    Prefabs are for lazy forgers who can't do their own art :tedium: the greatest forger would never use someone else's work directly because then theyre not the greatest
     

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