What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,670
    Likes Received:
    7,152
    This is exactly the approach I used when I made Corona in H4. I think it can work quite well. It's always fun to approach map making from different angles.
     
  2. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    Is your next map Heineken?
     
  3. ReclaimerX22

    ReclaimerX22 Promethean

    Messages:
    167
    Likes Received:
    171
    What is you guys' opinions on putting tier 2 weapons on weapon pads rather than the usual power weapons? I think it would be a neat way to freshen things up by breaking the monotony of every map having a sniper and a plasma caster, and make control of weapons that people sometimes walk past crucial to the game. Thoughts?
     
  4. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,670
    Likes Received:
    7,152
    One of the main purposes of power weapons is to influence movement. On most maps, you need something powerful to accomplish this. The more powerful a weapon, the more it influences movement. I personally find it hard to believe you can accomplish the same thing with tier 2 weapons, but I guess it wouldn't hurt to try.
    I was thinking maybe Coors, but you kind of already did the **** theme I was planning to go with it, so back to the drawing board I guess. :(
     
  5. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

    Messages:
    3,010
    Likes Received:
    5,899
    all four power ups. carbine, lightrifle and 2 hydras.
     
    thefro3po and Xandrith like this.
  6. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    on the dashboard faster than princess diana
     
    Xandrith likes this.
  7. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    It actually works really well on his map.
     
  8. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    after all the times i ran into camo OS in tight hallways, i'd be inclined to disasgree
     
    Zombievillan and Xandrith like this.
  9. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    you're just a hater
     
  10. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    I don't particularly find the concept of running around stacking power ups appealing. It takes away from the moment to moment encounters when over half of them are against a player with a buff, especially in CQB. If we could zipline across the map like a true Arena shooter, then maybe it'd be a different story. Otherwise, I don't think 4 powerups will work in this game.

    Damage Boost and Speedboost are certainly worth exploring, but it's difficult to fit 2 powerups into a map in this game, let alone 4.
     
    #2910 Goat, Feb 13, 2016
    Last edited: Feb 13, 2016
  11. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    I disagree.
     
  12. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    [​IMG]
     
    K a n t a l o p e and thefro3po like this.
  13. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    Welp, I can cross being given the middle finger on a forge website off my bucket list.
     
    K a n t a l o p e and Goat like this.
  14. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945

    I just read all your posts with the spongebob avatar from now on.
     
  15. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    Just for future reference, I joke about 87.2% of the time.
     
    xzamplez likes this.
  16. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    It's February so I take everything literally

    I'm also not allowed to lie about anything until March.
     
    Xandrith likes this.
  17. SaltyKoala

    SaltyKoala Ancient
    Forge Critic Senior Member

    Messages:
    1,274
    Likes Received:
    4,719
    No xandrith they don't. Two big problems with them
    1. You can see 90% of the powerups from the initial spawns.
    2. The power ups on purelys map take everything good about halo powerups and completely do away with them.
     
    #2917 SaltyKoala, Feb 13, 2016
    Last edited: Feb 13, 2016
    Xandrith and Goat like this.
  18. OldsirenDC

    OldsirenDC Legendary

    Messages:
    19
    Likes Received:
    9
    I've been working on a 2 vs 2 map that include elevators but I have nobody to test it currently. Plan on doing that actually, today.
     
  19. WaiHo

    WaiHo Talented
    Forge Critic Senior Member

    Messages:
    231
    Likes Received:
    305
    WAR, thefro3po, Buddy Jumps and 2 others like this.
  20. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    Nah Genesis was a code name for any map I made based off of that mission. We've already had several maps named Genesis in past titles and I don't like the thought of reusing a name. But scenarios like that is why I avoid settling on generic one word names, especially if they're already in the Halo universe. It's unlikely that 343 is going to name a map "Arbiter", so it might pass for a Forge map; however, if somebody were to ever do a google search on the map, how would they find it if it's named after something else in the game?

    I tend to list out a map's potential names while i'm building it and go with something simple, catchy and memorable. So this usually ends up being a compound - one word that describes the theme, and another word that describes either the design of the map itself or how it plays. You could also go left field and pick something silly like Chill Out. I've always been fond of the simple names and descriptions the Halo CE maps use, and so far the best Forge map to make use of that style was a Chill Out remake in Halo 4 named "Rock Hard".

    Unfortunately, since our maps don't "exist" in an official capacity, we can't really get away with generic names like "Guardian". Something obscure like "Torque" however is more puzzling. 343 using "Orion" was one thing, but now I get the feeling somebody over there is perusing the forums for names.

    hideyomaps.gif
     
    #2920 Goat, Feb 13, 2016
    Last edited: Feb 13, 2016
    theSpinCycle and Xandrith like this.

Share This Page