So this is a sloppy preview of the new layout I built for the map Seth and I have been working on. And by sloppy I mean there's no invis barriers, pieces were missing, all the scripting is implied, things subject to change etc etc. I don't finish maps because I actually have no idea how I'm going to budget this...
I had some old 4v4 designs in H2A that I liked, and could probably figure out how to fix, but I don't know what's worse - the thought of playing Halol 2, or the thought of learning how to Forge all over again.
1v1 me and I'll make you hate that 2 way tele looks good though. By the way, I don't think I've ever seen anyone else pre-fire with an ar in halo. That's a new level of dog
the two way is a door i just didnt have pieces to spawn the prefab and we were literally making fake AR noises the whole game, i started throwig fights just to make the sound lmao
I like the re design but there are things I really liked about the other still Btw are you on? I can hop on and give you the old file
Comparing a Warholic map to midship is an insult. Playing on maps like Antifreeze will make you want to drink antifreeze.
That looks dope really, but watching you get stuck on stairs and have to jump makes me want to kill my self.
I automatically assumed they would be barriered (that a word?) but it hurts so much to see them in action without the barrier lol.