I've stopped giving a **** about framerate on maps, nobody is gonna play the ****in things anyways, so I may as well make it look how I want. ****, I'll probably just remake them in UT4 when I get home next month anyways.
Pop quiz. Aschur is... A) a soldier B) an astronaut C) in prison D) travelling the world E) working on an oil rig
Started forging again for the first time since the 1v1 contest. I can't stand the thought of playing H5 (or watching someone else play on a map I've designed), so I'm back on H2A. I somehow forgot that there's a 50 file limit.
Thought about it, but I don't really feel like forging for 4v4 right now. I kind of just want to mess around with a bunch of designs without committing to finishing anything. Plus, Halo 5 annoys me even just in Forge mode.
Just a thought while i was looking at this. If you added a structure on the half of the breakwater closest to the camera, it would create same height battles between the structures and add a chokepoint on the street below creating 2 outdoor atriums at street level on opposite corners of the map. I havent seen it in forge or anything so it may not work, but it may add a ton of depth.
I'll go in and get a screen to see what you mean - it's essentially the roughest block out ever at the moment, so theres a lot more going on that hasn't been shown