Wow im surprised my baby is still being held up on the forums... i havent been on in ages... Unfortunately ive lost my desire to make maps. Also ive been really busy playing music and expermenting with said music. So i officially end my short but somewhat succesful forge life. I bid farewell to all... and wish you guys good luck in your maps. With Love, Eli or as im known on the forums Invalid Player Yet you may see me in the future
looks fun! i love whack a mole and this would be a good way to play it with out leaving h3! good job!
yo instead of having one life and then they're stuck wathcing make a room aboive the field out of fence boxes/walls that they respawn in(start points in the mole boxes.) then as infected zombies(in the other room) they can watch the game underneath.or mess around hitting each other with hammers and other stuff you could cram in there
This is fairly confusing. I'm familiar with the concept of "Whack a mole" but this doesn't really look like it. Could be fun but it would probably help with a better explanation of how the game works, I.E. what entices the "moles" to jump and expose themselves?
Great idea and seems like fun. The only thing is that i would suggest allowing the humans to kill the moles. If the humans don't need to do anything then it would be boring for them to just sit and watch. Just a suggestion. Seems like it would be more fun.
Very very nice. I was gonna start building a whack a mole type map but as u can tell by my sig I already have enough projects to finish. 5/5 and DL from me. Btw I saw u playing Frontline today Invalid Player
Oh i get it so the moles run around the arena thing and they cant kill the zombie .. Thats a very good idea and seems like a lot of fun .. I'll download when i get a big lobby .. =]
Looks like a very fun mini game.. for the whacker. It's probably like Duck Hunt, for the shooters/whackers it is fun but for the others its very dull. Still, I guess I'll try it, it'll be a laugh.