Whack A Mole

Discussion in 'Halo 3 Mini Game Maps' started by Invalid Player, Mar 2, 2008.

  1. Invalid Player

    Invalid Player Ancient
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    Map Title: Whack a Mole
    The Classic Reborn to The Haloverse

    Download Map
    Download Gametype

    Description:
    The Moles:
    The moles are the humans. They have plasma pistols and are very weak. The objective for the moles is to last the longest. The objective is not to kill the zombie if you do so you'll be penalized severly. If your lucky you might just survive.You only got one life you know. You can sit back and relax because the only way you can win is based on luck... so good luck.

    The Whacker:
    The whacker is the zombie. Equiped with the customary hammer the whackers goal is to whack the moles to get 1 point each. Though you have white man hops (like me unfortanatley) you can run decently. Your invincible. So have fun running a muck.
    Just try to hit the moles when they pop their heads out. Dont worry about being killed like i said your invincible. :squirrel_giggle:

    The Facts:
    5 Hours of work. Infinate ammo all around (yippee) 16 players not recomended but if you want go ahead and try.

    Enjoy and Play Safe

    Thoughts and Comments are Encouraged

    [​IMG]
    how to "Blam" off the zombie

    [​IMG]
    The Zombie

    [​IMG]
    Overview (kinda)

    [​IMG]
    inside the clock work of the whack a mole
     
  2. gobbles

    gobbles Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    are the moles constantly getting teleported to different holes? Map looks very fun, but I've seen a whack a mole map already on Forge Hub
     
  3. Turkey bag56

    Turkey bag56 Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    looks awesome lol
     
  4. deepmonkey paw

    deepmonkey paw Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    This looks pretty cool man.. but why have it where you cant kill zombies? I think it would be pretty fun to keep poppin up with a pistol and tryin to get that last head shot on the zombie.. just my opinion tho.
     
  5. Invalid Player

    Invalid Player Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    intresting i was just trying to stay true to it but i can see that being fun
     
  6. xXmooregamesXx

    xXmooregamesXx Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    Hmmm.... I've made this before, but mine was very glitchy. This looks okay, but I thik the moles need to be in the middle, not the sides. And I think you stole my tower idea... Jk.... IDC who uses my ideas, as long as they do them justice. :D
     
  7. Invalid Player

    Invalid Player Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    yea i apologize i wast here long enough to have seen yours so therefore i didnt know it was already created (great idea btw)
     
  8. Agamer

    Agamer Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    something competely diferent and new
     
  9. El Diablo

    El Diablo Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    Great idea. I tried to make something like mooregames where they where they where in random holes but I wasn't at all good at forge then so it didn't work. I like this just as good if not a little better though. DLed

    How fast is decently?
     
  10. Invalid Player

    Invalid Player Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    110 percent is decent
     
  11. The Hudacris

    The Hudacris Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    im going to assume that the moles arent able to get out of the hole.
     
  12. Invalid Player

    Invalid Player Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    they can but they wont survive for long
     
  13. The Hudacris

    The Hudacris Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    Well then they have a chance to assasanate the zombie. Maybe cover it up with a fence wall so you can still kill them and they cant get out.
     
  14. PaperThinWalls

    PaperThinWalls Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    Since I tested the game with Invalid I'll give my 2 cents.

    Honestly if you really try to get out, you'll get out, but otherwise you rarely get out by accident. Plus it would be pretty pointless to get out anyways since if you kill the whacker, you lose points.

    Even though it doesn't have the exact look of the classic game, the classic gameplay is still there. And I rather have the classic gameplay than have the look which would be very flawed in this game.

    Entertaining map, one day I would like to see an 8 person match rather than the 4(?) we had when we played this.
     
  15. Invalid Player

    Invalid Player Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    Thanks again paperthin
     
  16. Baba Joe

    Baba Joe Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    Couldn't the Zombie just camp one of the holes and wait for the humans to pop up?
     
  17. Invalid Player

    Invalid Player Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    Nope zombies cant jump that high
     
  18. abixenator

    abixenator Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    Teleporters=good so it is less predictable. One change reccomended though

    Juggernaut and more than one life, maybe 3, because not everyone has 16 people parties.
     
  19. a coco pebbie

    a coco pebbie Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    looks fun
     
  20. Invalid Player

    Invalid Player Ancient
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    Re: Whack A Mole (The Classic Reborn to The Haloverse)

    thanks for the feedback
     

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