Waterworks

Discussion in 'Reach Competitive Maps' started by VodkaAnyone, Aug 22, 2011.

  1. VodkaAnyone

    VodkaAnyone Forerunner

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    Hey this is the first finished map i have completed on Halo Reach but have a couple more half way built aswell. This map is a symmetrical map based around 5 bridges with a conquest styled idea but also has a stream of water running through the middle of it which adds an underwater element to the map.

    Overview - with the roof deleted to see the layout better.
    [​IMG]

    Overview 2
    [​IMG]

    First room
    [​IMG]

    Second room
    [​IMG]

    Please download and the enjoy. Feedback is welcome.

    [br][/br]
    Edited by merge:


    Sorry for not having a display picture for the map :(
     
    #1 VodkaAnyone, Aug 22, 2011
    Last edited: Aug 22, 2011
  2. Marcass2021

    Marcass2021 Forerunner
    Senior Member

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    this is a very cool idea, but from the pictures it seems like the rooms are a bit cluttered i would also suggest making doorways between the rooms so it gives the map better flow and prevents camping, and if you wanted to keep it available for Conquest you can fill in those doorways i suggested and set the object to only spawn in territories.
     
  3. VodkaAnyone

    VodkaAnyone Forerunner

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    Hey there with the photo's it does seem quite small but the rooms are fairly large in size, the reason for the interior being pillars and such :)

    Also there is a roof on the map but it's not in the photo's.
     

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