My new map "Warlord" is designed around Warlock from H2, Although designed around Warlock, it doesnt look anything like it... (Well i dont think it does...) I wanted to create a map that had the same feel to it as Warlock did, a map that was so fast paced and fun that you didn't have time to check the scores because you were too busy killing things or being killed. Initial design was to create a map that gave a short map, long sight lines. Which yes, does mean a lack of cover. However, the amount of regions in the map, in such a small space, divides those sight lines up effectively. And with the use of different height variations, divides the entire map up into manageable chunks of domination. Still looking for testers though, message me if your interested