Wacky Maze (Alpha Zombie Map)

Discussion in 'Reach Casual Maps' started by raganok99, Jul 3, 2011.

  1. raganok99

    raganok99 Forerunner

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    I would like to have some feedback on my newest map called: Wacky Maze.

    It has three bases and large maze tunnel in the middle of map. One base spawns zombies with a teleporter that teleports you to entrance of Wacky Maze. Another base with human plus teleporter as well. Third base is for interconnecting with blue teleport and into entrance of maze. It was designed to keep humans to moving and using different choices at tunnels to engage the zombies. There is two teleports in the middle of map via red tunnel, it has blue which it will lead you to a separate tunnel with "twirly tunnel to top where you may need to crouch to access to the teleport that will take you to third base with a teleport for entrance of maze. Green teleport will take you to another separate tunnel with deep, downhill green tunnel and small twirly tunnels to the teleport which it will take you to entrance of maze also.

    And I put killzone areas in the ground of map to prevent players to getting into rocks and stay here to avoid getting killed or ruin the map.

    I would be happy to fix/tweak map anytime if you guys suggest to.

    Oh by the way, here's a picture of this map.

    [​IMG]

    Thank you for looking at this. Have a good day!
     
    #1 raganok99, Jul 3, 2011
    Last edited by a moderator: Jul 3, 2011

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