**** I have done alot more work to this map. lighting is mostly corrected. (just slightly too bright). The map is cleaned up alot, spawns better and better access to the throne room. Im working on my Deathstar map for Halo 5, got the majority of the map done. I was aiming to make a 4v4 slayer/ctf map, but from my previous experience this looks like maybe better played with 5v5 or even 6v6. This map hasn't been playtested at all & its gonna be awhile before I can playtest as I am moving. http://xboxdvr.com/gamer/TheClubhouse/video/13961245 http://xboxdvr.com/gamer/TheClubhouse/screenshot/3815191 The spawns, respawns, cinematics, weapon choices are probably not great right now. I could use some advice on the map, especially cover. About the map: Wanted to include a bunch of novelty from Death star scenes. -detention level with escape chute to garbage room -overall giant chasm feel -hangars -throne room -obiwan tractor beam bridge -blast doors -complete sphere deathstar shape - black glossy floors - outside of deathstar gameplay