Voi

Discussion in 'WIP - Works In Progress' started by Zemmiphobiac, Jan 20, 2013.

  1. Zemmiphobiac

    Zemmiphobiac Forerunner

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    This is my first map that I have posted here on this site and one of my first in Halo 4. Voi is a symmetrical slayer map intended for 2v2 slayer and is centered around close quarters combat. The map is themed to be an urban environment similar to those found in a large portion of Halo 2. There are narrow corridors and open rooftops that provide a very nice array of encounters and from what I have play tested so far it is very enjoyable. Voi is not finished yet but is almost complete lacking only minor adjustments, spawning, and weapons. I currently do not have my harddrive with me (I left it at my dad's house) so I can't put it up on my file share for the moment. If you do wish to see the map in game for the time being please just send me a message and I'll show you my progress. I will be available all day tomorrow (Monday, 21) if you want to see it. Here are some pictures I took (I'll have better ones once I have my hardrive back and the map is complete):

    Blue side:
    [​IMG]

    Red side:
    [​IMG]

    Middle:
    [​IMG]

    Center corridor:
    [​IMG]

    Corridor halls:
    [​IMG]

    Rooftop:
    [​IMG]

    Crate and rock structure:
    [​IMG]

    Corner grav-lift:
    [​IMG]

    Main base building:
    [​IMG]

    Another angle:
    [​IMG]

    Please message me on XBL to see it. It looks much nicer in game than from these crappy photos. Any advice and feedback is welcomed!

    -Zem :joker:
     
    #1 Zemmiphobiac, Jan 20, 2013
    Last edited: Jan 20, 2013

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