Vexed v1.0

Discussion in 'Reach Competitive Maps' started by WH1T3 WA5H3D, Oct 2, 2010.

  1. WH1T3 WA5H3D

    WH1T3 WA5H3D Forerunner

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    I've been forging this map for a couple days now and finally finished it off. Its an assymetrical map with great lines of sight all over the map and multiple levels and multiple ways to get everywhere.

    Weapons:
    6 DMRS
    2 Needle Rifles
    2 Magnums
    2 Snipers
    1 Rockets
    1 Shotgun

    Pickups:
    2 Jetpacks
    1 Hologram
    3 Different Health Packs

    Screenshots:
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Walkthrough:
    YouTube - Halo: Reach- Vexed v1.0 Map Walkthrough

    Feedback is welcomed.

    It can be downloaded here

    Bungie.net : Halo Reach : File Details

    My Gamertag is: WH1T3 WA5H3D
     
  2. II6clique jxIxj

    II6clique jxIxj Ancient
    Senior Member

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    Ok whoever gets rockets and shotgun are going to just go up to the circular platform and destroy anyone who dares to go up that pathway. Also your map needs more routes and heigth variations on it. My suggestions for this map are make that circular platform not so tall and add more routes up to it. Take the bends on the south side of the last picture and turn those into unique platforms so that there are more places to strategically hold. Also make your map iconic, make it a believable environment by bolting your structure into the rock face with support beams. People will love it. Send me a friend request and I can do a fly through of your map and help you out. Or if you don't have the time for that, then check out my map in my signature Chaotic Realm V2, you will notice that there are multiple routes to choose from when playing and if you implement that kind of element into your map, it will vastly improve it. Good job with your post, I'm impressed that you did it right the first time, hope to see a version two from you soon
     
  3. Aramis

    Aramis Forerunner

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    I have to agree to the last post. It looks good though but still needs some changes to be made and II6clique jxIxj pointed some of them out.
    And I think 2 snipers is kinda too much for this as it's kinda OP'd when you get to the platform and be able to snipe anyone from allmost anywhere on the map.
     

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