Man i downloaded this the day u put it up and i havent taken it off. This map is the best. from the interlocking to the middle pit area are all awesome. i would rate it but theres not a number high enough to rank this map
Well one we can tell your new because of your rank and two READ THE RULES don't waste a stupid comment like that on this kind of thread.
I Downloaded it, played it, and I love it. The map is so unique in the way it is built, I've never seen anything like it. I can't wait to see more from you!
your map hey your map is great 9/10. BTW. when me and my friend fearless was pickin through your map we noticed that underground in the tunnels one side has a shotgun and another hasn't. is it desighned to be one sided? because whenever i play on this map the gameplay is great but i keep getting owned by the guys with the shotguns. oh well its a great map anyway.LOL.
i played on this map last night and i absolutely love it the trench thing was amazing, and the bases looked amazing I cant wait to have a 3v3 match on it that should be lots and lots of fun =] ohh, and TSB did you know that you can get out of the map? just wondering..
The interlocking on this map is definitely nothing short of amazing. But, after a few plays. Now, for some constructive criticism (this took a while). You could add an upper floor to the map (in the middle) with maybe some tunnels and a decent weapon to add something different to the map. I like the indents in the wall (the ones with plasma rifles), but it would be cool to make those tunnels that lead into rooms with maybe a teleporter to the upper floor I talked about. I'm looking forward to your next map!
Good job on the map, I like how you made the pit in the middle. That should make ctf games a lot more fun. The geomerged bridge into the wall to show the lights was really cool. Very smooth interlocking, and a great map.
First off great map, everything is well put together and very well done. Favorite part of the map is the long tunnel to the shotgun. Overall great job. now on to suggestions: 1. remove the flare. it is the most annoying equipment in the game. There is a reason Bungie removed it from MM. 2. remove the over shield or move it to where shotgun is. I do not recommend putting two power ups and 2 equipments in the same room. Of course if you placed the OS in the long hall, you would have to move or remove the shotgun. 3. I think there should be another way from the base to center. On the side where OS is, you might want to consider putting a ramp from center to bottom base. 4. The pit. I love the idea of the death teles. However I think this would be more affective if you changed the direction of the teles so there is a larger death zone.
This is by far one of the best ever maps made. Map Creativity 4.95/5 The Map just looks awesome from its best every geomerging to its death pit the map just has it all. Also the interlocking with the floor is not a big deal, but it still is looking quite awesome. The pillars are also very awesome. The ladder with the man-cannon is very original. Even though the map is small, it is a great example map for everybody out in the forging community. Map Quality 5/5 What can I say? The Interlocking looks like something bungie did themselves, The geomerging is too perfection, and the map is spotless clean. The bases are clearly marked A and B and the bridges and wall are straight. Some of the best dang stuff i have ever seen. Weapon/Equipment Layout 4.85/5 The only con I see in the weapon/equipment layout is the active camo being so close to the overshield. The only thing i dont like about this is someone could just easily jump from the bridge get the active camo and the hop on over to the overshield seems to easy. Other than that, the varity of weapons/equipment seems good. I think putting the flare in that spot was a good idea. No matter how much people complain. The needler being the long range power weapon was a fairly good idea. I do think putting a sniper or a beam rifle would have also worked. Gamplay Quality/Creativity 5/5 This map would be supreme for something like FFA slayer or team, too. Ton of Fun to play on. Overall 4.95/5 The Map Design and Quality pasted with flying colors. The everything is in line and perfect. The tunnels were a great quality and the death pit would have me being careful where i jump. The Weapon/Equipment layout was the only place in my opinion to have a flaw and that was the active camo/overshield closeness, but that is not that big a a deal. And the Gamplay would just Dominate!! : ] Great Job and I cant wait until you release your next map!
this is another one of those maps that looks really good, but i would love to see it made about 2x the size it is, it would be even better if it was bigger in my opinion
the centre of the map looks really cool.it would look even better if u put shield doors along the bottom bit "ditch" so it would look like water.
This is by far one of the best map ive seen so far. perfect interlocking/geomerging Well deserved feature
This map is also a song name O.O but i love how clean it is. that makes it amazing and its great to play on too. Congradulations.