Verse

Discussion in 'Halo 3 Competitive Maps' started by BANDiT, Apr 5, 2008.

  1. BANDiT

    BANDiT Ancient
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    Verse - Author: BANDiTzero 18

    Download Verse


    Available Gametypes: Team Slayer/FFA | KotH | CTF | Territories | Assault | Infection
    Recommended Gametypes: Team Slayer/FFA | Oddball | Infection | Assault
    Gametypes made for Verse: Oddball Snipes | Zomverse
    Recommended Players: 2-8 | (2-8)Team | (2-8)FFA


    Description:
    Once served as Voi's main water treatment... It has now been long abandoned.

    Verse... a map I entirely made myself over the coarse of 2 months.
    Actually since the first "Verse" I made which had no interlocking at all was made about a month prior to Verse v2. Now I've been making this map on and off for the past 2 weeks, it's finally finished.
    The general layout of the map is, symmetrical. With lots of hallways in-mind... not to scare you, but the hallways aren't the camper style. I was inspired by close range "Pop in your face" combat, where firepower, grenades and melee become involved. Two symmetrical sides for each team to start if used for team play. Also FFA spawns are set as well. Each side has same sets of weapons, equipment, and grenades to it.
    Shotgun lies in the middle of the map, don't be hungry over it though, it only holds one clip. Snipers are located at each side, opposite from each other, with the need to go "tuh noz scopenz". Plasma rifle seemed to fit the map, rather than SMG or other automatic weapons, it's placed directly in front of each long hallway that separate the red/blue sides. Some hallways hold a grenade some don't. Battle Rifles and Carbines also appear around, 2 Carbines at the back of each side, and 1 BR at the back and 1 in around mid.
    Also, on the map has a ceiling (In middle) where zombies spawn to ensure a safe start and respawn, this place is nowhere near capable of being reached by humans or reached by anyone in a normal game.

    Weapons
    Shotgun x1
    Sniper Rifle x2
    Battle Rifle x2
    Carbine x2
    Plasma Rifle x2
    Deployable Cover x2
    Plasma Grenade x4
    Frag Grenade x6
    Spike Grenade x2


    Overview w/o roof.
    [​IMG]

    A-side (Blue side) view looking left.
    [​IMG]

    Blue side view looking right.
    [​IMG]

    Looking at blue side.
    [​IMG]

    B-side (Red side) looking from right.
    [​IMG]

    Red side, looking from sniper perch.
    [​IMG]

    View looking up, at horizontal hall ceiling.
    [​IMG]

    View looking down horizontal hallway.
    [​IMG]

    The location where the infected spawn, only accessible in infection gametypes.
    [​IMG]

    A game of Oddball Snipes
    [​IMG]

    Deflected Shots
    [​IMG]




    Thanks for comments and reviews

    [​IMG]
     
    #1 BANDiT, Apr 5, 2008
    Last edited: Apr 8, 2008
  2. Matty

    Matty Ancient
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    Looks really well put together. You have played a mix of gametypes, which shows that it is well thought up, and well presented.

    The roof idea is very nice. Very good aesthetic touch.

    My only concern would be that, with all of these screenshots completely different, the map may be a little confusing/disorienting. But that is from the pictures, im sure it will play fine. I will DL and get back to you.
     
  3. Grandmas House

    Grandmas House Ancient
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    Very nice map Bandit. Glad to see you came out with a v2. Oddball snipes is a really good game type for small to medium sized maps. Forgesters FTW.
     
  4. BANDiT

    BANDiT Ancient
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    Alright, I've forgotten a pic, it's the first one now... overview.
     

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