Anemeros submitted a new map: UNSC Jade Harbor - A UNSC Frigate drifting through space. Close quarters map intended for 4 players. Read more about this map...
Loving the attention to detail. It really looks like a functioning ship. It will be interesting to see how it plays down the line. You could have some fun Stronghold games if the Engine rooms etc are spots. I know scripting can be a pain but having some of the doors activated via switches would be an added touch. Keep up the great work!
Thanks! Definitely considered adding scripts for doors but was saving it until the last minute, then I ran out of budget, of course. I was able to playtest it today three times with four players, and I am happy to say that it was a blast. 2v2 Slayer was a lot of fun!
So, I understand if you don't want to, but you might well just scrap parts of the ship on the outside that are not visible from the windows to give slightly more pieces on the inside for scripting/other. This would obviously prevent flying over the map at the beginning, so it's certainly not without cost.. The aesthetic of this map is excellent, though. Looks like it could be ripped straight from the campaign. I'd probably scrap one or two of the ARs in favour of a single BR/Carbine, and I think having only one storm rifle and one suppressor is enough for a 2v2, especially considering the number of weapons on the map. I'd need to have a run around the map, but having a couple of additional ways to get between levels would be useful.
Thanks for the feedback! I've definitely considered all of your points... I don't want any BR or Carbines because they would be too strong. The last thing I want is for people to be camping the upper level with long range weapons. I want people to get close to each other as much as possible. In all the playtesting I've done so far, the Suppressor and Storm rifles have been the least often used weapons, which is why I'm ok with having two of each. Need incentive for people to go down into the engine rooms. Adding additional routes to the bottom might be a little redundant since there is such a large open space above it that anyone can jump into at any time.
Anemeros updated UNSC Jade Harbor with a new update entry: Some slight changes... Read the rest of this update entry...
Dude, this looks amazing, I'll have to give it a download and try out, I'll get back to you on my opinion of it ^^ love the detail in the pictures
Great map! So much detail! You should make a spooky version for infection gameplay with flickering lights and such! 10/10
Anemeros updated UNSC Jade Harbor with a new update entry: New Forge goodies, New update! Read the rest of this update entry...
Saw this entry, thought maybe you could replace some of the crates in the cargo hold with the new three stacked cylinder thingy. Save a little more budget and add slightly more variety
Absolutely love what you've done here. Definitely a map that I will be downloading and playing infection on when the gametype releases. Keep up the good work!
Hot damn this is a beautiful map. I love the detail, and I love that you made it within an environment. Do you have a sketch of the layout at all? Like just a quick thing to see a general blueprint?
Anemeros updated UNSC Jade Harbor with a new update entry: Third Update Read the rest of this update entry...