UNSC Horn Of Plenty (need some help!)

Discussion in 'Halo and Forge Discussion' started by xXDEADB0LTXx, Jan 7, 2011.

  1. xXDEADB0LTXx

    xXDEADB0LTXx Forerunner
    Senior Member

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    [​IMG]

    Hi, this is the first map I'll be posting. I started this ship in early November when I asked my friend what I should try to build in forge. He suggested a ship so..I just started building and building. I don't think he was serious, but it actually wasn't too hard to make. After a few days of building I stopped, and just picked back up on it last week. I feel it's finally ready to be released but I have some questions before I publish it.

    1. I've used the entire budget on my ship. I have a mere $5 to spare. I included 3 Banshee's down the the "Island" level of Forge World. I'm thinking of placing a spawn or two down there as well. This is to encourage people to have fun playing around if they want to do some attack/defending style gameplay. However, I did NOT want to release a custom gametype to go with my map. So I'm not sure how to approach this. Should I put spawns in my map? Should I make it team based? Or should I encourage people to open this map using Forge? I don't know if I should include the Banshee's or not. My map is meant for aesthetics, and also to explore the ship I've made. That being said, my map would definitely lag with combat-based gameplay. I'm a bit conflicted here.

    2. You know how blocks can be colored red, blue, orange, ect? Well, I went with an orange color scheme for my map. Here's an example.


    [​IMG]

    When I open the map in Forge, these colors load properly. However, when I tried opening it with slayer, half of the blocks went back to the default color. I can't publish the map until I fix this, because it really ruins the aesthetics of the interior, which I spent almost more time on then the exterior. So I need some help here. Is it because I played with slayer? Would a custom gametype fix this? Or is the only way for them to load, is to play using Forge?

    The last thing is that I noticed my map lags a little bit when your standing on either far side of the ship, and looking through the ship to the other side. I don't think this can be avoided. And it isn't a constant lag, but if you download the map, you'll see what I mean. I thought it would be fun for people to play slayer on this map but maybe I shouldn't attempt that. What do you think?

    Anyway, I'll try having this map up in the next 24 hours, once I get some advice. Hope you guys enjoy it as much as I do - I'm very proud of this ship. It has a fully detailed interior, and there are barely any pieces that "clip" through to the interior from the exterior. I wish I had some budget left for the belly of the ship, but unless your floating around in monitor mode, you won't notice what I mean. Thanks for viewing!

    [​IMG]
     
  2. pyro

    pyro The Joker
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    Make sure you set the object color and not team color. Otherwise it's a glitch
     
  3. xXDEADB0LTXx

    xXDEADB0LTXx Forerunner
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