A non-symmetrical map designed to resemble a partitially flooded UNSC outpost. It's my first Forge map, and it still needs some tweaking regarding weapon placements. Due to it being a UNSC base, most of the weapon placements are human weapons, with a few Covenant weapons spread over the map. The flooded section has been inspired by another map, though it is not as important on Unrisen. Just watch out where you step... The main section is an original design and features some hidden items to find, some harder then others since there are no jetpacks. Flooded Section: Main Section:
Gotta tell you: I made a partially submerged map right after Reach came out and quickly found that lots of players never look down and will run into the deep water, even if you lay down highly visible borders to show them where not to go. If you have similar areas in your map, I strongly recommend railings. Otherwise certain players will simply go to their deaths over and over again.