Unlimited Budget Glitch Alright, follow these steps and it'll get you unlimited budget. Buy one of every object your going to use and set it aside, press X on each object and set the run time maximum to the highest. When you run out of budget and you still need to set more items run time higher, save your map, quit, start it up again and you'll have more money, then set the run time as high as you can on the object, then repeat untill you have it at its highest. Notes: Your budget will start going negative once you use your whole 'normal' budget, so once you've gone over that, DO NOT DELETE ANYTHING OF YOU'LL LOSE THE OBJECT, then you'll have to redo the whole process of setting the run time to its highest and to do that you would have to delete objects to get your budget back, becuse when you delete an item you delete it out of the run time, so if you had 24 max boxes and you delete one, you'll have 23. So if you don't need the item SET IT ASIDE untill your finished with your map and you know you wont need it anymore, then delete it. Once your over the 'normal' budget, everytime you place an object you'll lose money, so say you have $0 normal budget, but still have $33 with the save, quit budget, everytime you spawn an item that you have the run time at its highest, it will take it out of your save, quit budget. So, before you start placing your objects, set all the run times to the highest. Do not delete all of one object after you've set the run time to its maximum, or you'll lose all your run time settings for that object and you'll lose the object from your list if your over your budget. This is how I had so many items on my Chill Out! v3 I'm probably over $300+ over the budget becuse of this glitch. Tried to explain it as best as I could. Enjoy.
Awesome! I'm having a little difficulty understanding what exactly to do to make this work. The grammar in your post is making it a bit confusing for me. I'll see if can figure it out though. Thanks for the tip! Now all we need is an infinite-object glitch!
Whats confusing you? Basically just do the the steps at the top, the rest is just telling you what will happen if you do what (delete an object, ect.)
hmm, is this possible to do in a map that's already otherwise completed, or would I have to start over?
What do you mean by 'Set the Run Time maximum to the highest'? When you press X on any object the only choices are: Respawn Rate, Place at Start, and Symmetry. Do you mean set the Respawn to highest and turn Place at Start off?