: Two wayz in, one way out Well look who finally decided to make a competitive map. lolz Down Load This is my new map Uncertainty, it is a small asymmetrical objective great for any of your custom one bomb,flag or zombie game types it also features something new, something i like to call the "Ninja Bridge" Being the first to implement the Ninja Bridge or N.B. for short, I have also classified it as being a battlefield or bridge in a concealed room made up of different objects held up by grav lifts causing it to be completely unstable making the outcome uncertain. (Back Story) (UNSC News)//: Update on Anti Gravitational Bridges: In recent news the newly discovered anti gravitational bridges commonly known as the "Ninja Bridge" has been banned by the UNSC from all buildings and testing facilities. Due to their sheer unstableness Ninja Bridges have recently caused the injuries and deaths of several UNSC non-military individuals.//:end//transmission> (UNSC News)//: Update on Anti Gravitational Bridges: In recent news all anti gravitational bridges have been safely disassembled and removed from all permitted building's.//:end//transmission> (UNSC News)//: Update on Anti Gravitational Bridges: Though the UNSC denies it, it has been rumored that they have gone against their own ban by still testing anti gravitational bridges in an unknown location though its is only a rumor.//:error> (Specs) Attack: Weapons: 1x-radar jammer 4x-spike nades 2x-mauler 2x-smg 2x-plasma rifle 2x-spiker Base Front Base Back Ramp 2 Defend: Weapons: 1x-Shotty 1x-Bruteshot 2x-BR 4x-stickies 1x- flame thrower not place at start spawn 120 secs Base side view from Ramp 2 Base side view from Ramp 1 Ninja Bridge: view from the top of Denfenders base view from floor of attack base the nodes are just there for looks Overview (roof removed) Side view lower (wall removed) Side view upper (wall removed crane intact)
Re: Uncertainty: Two wayz in, one way out I think a few more screenshots would be nice. It seems like there is a bit more to your map. An overview would be nice. But from the looks of it it looks fun.
Re: Uncertainty: Two wayz in, one way out I like the ideal mags, and the map looks good.. One the other hand these screen shots are not really doing it for me, maybe a larger description and maybe a story line would be nice too, some spaces between pics would spice it up a little... looks great though running
Re: Uncertainty: Two wayz in, one way out It looks very cool. The bridge is very unique and a nice touch.
Re: Uncertainty: Two wayz in, one way out i like the look of the map and i like that you have tried to incorporate your own thing, and it looks preety cool. yeah a few more screenshots would help alot. if you wouldn't mind also posting a list of weapons and equiptment. i'll make shure i download once i get my Xbox back (RRoD)
Re: Uncertainty: Two wayz in, one way out I pretty much agree with running. Love the bridge man, will check this out.
Re: Uncertainty: Two wayz in, one way out their took every bodies adive so new screen shots overview and side view up along with a weapon log for both teams
Re: Uncertainty: Two wayz in, one way out thanks for adding more pics its looks great and i like how when you enter you can't exit. everyone should download just to check out the bridge it's very intersting. and i was just wondering where do you end up if you fall ? can you get back up?
Re: Uncertainty: Two wayz in, one way out oh the two ways in and the one wayout is the ramps are the ways in and the ninja bridge is the way out but if you fall which will happen if you dont time ur jumps u end up on the floor and its really fricking hard to get back up well depending on the bridge idk its uncertain lol
Re: Uncertainty: Two wayz in, one way out just made a back story read it contains some game play facts
Re: Uncertainty: Two wayz in, one way out please change your thread title to only the title of your map, and nothing more. It is a Forge Hub requirement.
I am not sure about this map. It doesn't seem to be like a real quality competitive map. Perhaps this belongs in casual? I am just saying because things like forced entry ways and a bunch of junk in a stockpile. Hmmm...