Umber

Discussion in 'Halo 4 Archive' started by Squidkake, Mar 2, 2013.

  1. Squidkake

    Squidkake Forerunner

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    This map is built for largerteam-based modes, although the map is not symmetric. My imagination suggestedhaving two large dishes that sort-of sucked in solar power and have it beconnected to generators. Basically, the center of the map is an electricityproducer. It leaves the center busy with cover but also gives enough room for vehiclesto move freely.
    The two bases, red and blue, arenot symmetric, but share the same fundamental features (a large outdoor sectionand small indoor section, the vehicles are the same, and the Dominion objectsare identical). Needlers and frag grenades spawn close to each side, but theother three ordinance weapons and plasma grenades are up for grabs. The sniperspawns at the bottom of an incline that takes you to a tall structure whichalso has a turret on top. There isn’t much cover up there, so it restricts thepower of whoever is at the top. The fuel rod cannon spawns in the center, andthe ghost and sticky detonator spawn in the bottom portion of the center, ifyou are looking at the bird’s-eye view of the map I have below.

    Gametypes:
    Upto 8v8 or 6 person FFA
    KOTH,CTF, Extraction, Dominion
    Picturesof all Dominion bases (A, B, & C) are shown below
    [Allgamemodes have been tested]



    Weaponsand respawn times:
    • Needler (2) – 90 seconds
    • Sniper Rifle (1) – 120 seconds
    • Sticky Detonator (1) – 150 seconds
    • Fuel Rod Cannon (1) – 180 seconds
    • Two Frag Grenades (2) – 90 seconds
    • Two Plasma Grenades (1) – 90 seconds
    RedTeam Vehicles:
    • Mongoose (1)
    • Warthog (1)

    BlueTeam Vehicles:
    • Mongoose (1)
    • Warthog (1)

    NeutralVehicles:
    • Ghost (1)
    Dominionadds two random ordinance drops to both sides along with a third ordinance dropof either a DMR or a BR. Also, a ghost and turret will become available forwhoever owns the base.

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    Bird's-eye view of "Umber". Soft kill and kill areas have been added to accomadate for the places on the edges on the map and space on the top of buildings which are unused and where players shouldn't get to.
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    Above is a screenshot of blue base. Many people will see this and wonder if the rocks on the right ramp will get in the way; they don't.They are almost flat with the incline and at the same angle.
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    This is a view that shows the center "generators", and the red base to the right.
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    To the left is the center part of the map with the ghost, which you can kind-of see from this picture. Also, blue base is behind the structure in this screenshot.
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    This screenshot is a very good representation of the map, as you can see the variety of amounts of cover in different areas of the map. The blue base is to the left behind the center structure; red base to the right. You can also view the tall structure that the snipers can reach.
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    Red base.

    Now, time for the Dominion screenshots.

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    Comments and criticism are more than welcome.
     
    #1 Squidkake, Mar 2, 2013
    Last edited by a moderator: Jul 26, 2013

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