Oh, I had he maximum number of an object......if only I read more carefully >.< *goes to restart* Thanks for the help though!
Wow. It's things like this that keep forging alive and well. Great job, a lot of forgers owe you a map on the house.
that looks realy good but if the run time maximum is always 1 behind does that mean that the budget will run out?
wait wait wait wait, i mean its a great glitch and all but im a lil confused. First 2 questions...Im halfway through my current map on FOUNDRY and ur saying all i have to do is click X on every object that ive already layed down and add 1 to its run time maximum? that seems a lil hard to believe. and secondly if i use the blank canvas (meaning i have to start over again) will the author of the map change to my name? or will it stay as the original creator of the canvas?
Kyfion to answer your first question, yes if you add 1 to the run time maximum of each item you have or are going to use on your existing map then yes then glitch will work for the rest of your map. And for your second question, no once you edit the map yourself the author of the map will be in your name. Guys please and I repeat please read the full description of the initial post. It tells you the few flaws there and how to fix them.
I am fine with my money glitch behind my big wall(a wall convas with a money glitch.). Also I realy don't get it. But if someone realeases a map like this I AM SURE TO DL.
The only thing wrong with the old version(even if you make a wall and can still access the objects) is the deleting of the object and it being gone forever.
please make more! wow, this is a great glitch! i don't suppose you could do the same for all the maps? that would be great
This is GENIUS!!! I look at this and realize how obvious this glitch is, and why has any one not thought of it now that the secret is known. I accidently did something like this with a friend but never realized the implications (we messed up the map and never saved it and we never realized we glitched). U are my (almost) savior!!
Wow great find! Just one problem: When I saw this I thought I was going to be able to save a couple of my maps that were incomplete because I made them before I found out about the first budget glitch. So I loaded up a blank Foundry canvas (no glitching) and tried this glitch myself and it worked beautifully. Then I loaded up one of my maps which ran out of money before it was complete. I noticed I still had a bridge left to spawn (I only had 15 on the map), but I couldn't spawn one because it was greyed out due to the lack of money. So I deleted a bridge and then carefully followed your instructions on the first page; Player 1: go into Bridge summary Player 2: spawns extra bridge (15th bridge) Player 1: selects Runtime Max which is at 15 Player 2: deletes bridge Player 1: pushes A and it briefly saves at 15, but then automatically resets itself to 14. What Am I doing wrong? Do I still have a chance to save my maps? *EDIT* Nevermind, I figured it out. For those forgers with the same problem, the reason the game automatically resets the runtime max back down to where it was before is because the game doesn't have enough money to support the extra runtime increase. I was able to glitch the bridges by deleting two bridges and then following the glitching procedure. Thanks again guys! Awesome find!