U.n.r.e.c

Discussion in 'Halo 3 Competitive Maps' started by SlayDreElite, Apr 11, 2008.

  1. SlayDreElite

    SlayDreElite Ancient
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    The United Nations Reconnaissance Evacuation Center

    Settings- made for team slayer, FFA, Capture the Flag, Assault and King of the hill
    If you're looking for a map for competitive gameplay with loads of mayhem, U.N.R.E.C is for you!
    link to map- http://www.bungie.net/forums/posts.aspx?h3fileid=29429040
    [​IMG]
    Center of U.N.R.E.C
    [​IMG]
    left side of U.N.R.E.C
    [​IMG]
    right side of U.N.R.E.C
    [​IMG]
    Inside shield door room of U.N.R.E.C
     
    #1 SlayDreElite, Apr 11, 2008
    Last edited: Apr 11, 2008
  2. ITheWidowMaKeRI

    ITheWidowMaKeRI Ancient
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    Looks pretty cool. Once I get onto Halo tonight ill download it and give it a bash.
     
  3. SlayDreElite

    SlayDreElite Ancient
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    thanks alot any feedback is very much appreciated as always!
     
  4. ITheWidowMaKeRI

    ITheWidowMaKeRI Ancient
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    I should be on Halo in an hour or so. So ill post some feedback for ya.
     
  5. ITheWidowMaKeRI

    ITheWidowMaKeRI Ancient
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    Your map seems pretty balanced. My one main fault is the respawn time on the rocket launcher. The respawn on the Spartan Laser is 120 while the RL is 90. It would be more balanced if both "super" weapons have the same spawn time.
    I walked around the map in Forge but I will definaltly try it out at a Competitive level.
     
  6. SlayDreElite

    SlayDreElite Ancient
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    thanks for ur response, i thought i made both the RL and the SL the same spawn time... i guess not i will fix that asap. let me know the good and the bad. i want all types of feedback. oh and widowmaker, there are two parts on the level which need some tweaking. right where the sniper rifle spawn is, the single box and the wall used as the second level. its hard to describe but when ur in the open single box u have trouble walking bc the ground is uneven. ive tried everything but its sincerely hard to do!
     
  7. Defiler47

    Defiler47 Ancient
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    Nothing about it really thrills me and the shield doors aren't going for me... They tend to make maps look sloppy when used liked that.
     
  8. SlayDreElite

    SlayDreElite Ancient
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    i love this map i jst played with two friends over.. we couldnt get enough of it
     
  9. Bottlecap

    Bottlecap Ancient
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    Widowmaker, please don't double post, especially if it isn't in your own thread...
     
  10. ITheWidowMaKeRI

    ITheWidowMaKeRI Ancient
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    I didnt know I did until I signed in just now. Sorry.
     
  11. SlayDreElite

    SlayDreElite Ancient
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    3/5 isnt bad, but i kinda would like some more opinions/ratings/comments. thanks guys soooo much for the support!
     
  12. MNM1245

    MNM1245 Ancient
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    Looks alright. The shield doors look very like not perfectly covering the roof. I see soe gaps. I'm not sure if you intended to do that or not though?
     
  13. SlayDreElite

    SlayDreElite Ancient
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    in some areas yes and some no(i didnt have enough). right in the front on top was purposeful done so once the rockets are obtained u can jump off the ledge and blast one directly in there if needed too.
     
  14. SlayDreElite

    SlayDreElite Ancient
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    This is a great bleepin map. i played on it today with alot of people and we all had a blast! idk why its just a decent rating.. it turned out alot better then i even expected! plus i dont like the people that just look at the screenshots and then rate! so do this one with true justice! please!
     
  15. LXV Grizzly

    LXV Grizzly Ancient
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    This map looks pretty good, my only complaint would be that i dont like a lot of plasma doors...
     
  16. Cr0ok3d

    Cr0ok3d Ancient
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    This map looks somewhat 'throw together'. I think you should take some extra time to work on it and make it a top map.
     

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