Two Fort. You've played it on Team Fortress 2, now you can play it on Halo: Reach. Most weapons aren't on-map, they're loadout-only. Loadouts are as follows: Scout - Shotgun, Magnum, Frag x1, Sprint Demolitions (Demoman) - Grenade Launcher, Plasma Launcher, Plasma x2, Armor Lock Camper (Sniper) - Sniper Rifle, DMR, Frag x1, Sprint Medic - Assault Rifle, Spartan Laser, Frag x1, Drop Shield Berserker (Heavy) - Gravity Hammer, Shotgun, Frag x2, Hologram Weapons on map: Machine Gun Turret - 2, respawn 40 sec. Rocket Launcher - 1, 0 clips, respawn 50 sec. The turrets are strategically placed near the spawn points so if someone picks the Berserker class they can feel like a true Heavy Weapons Guy and lug around a giant turret that's super-powerful but slows them down immensely. The Camper and Scout have the tactical advantage of Sprint. It allows them from the top of one base to the roof of the bridge, then sprint and be able to jump up onto the ledge below the front opening of the opposite base. This gives them quicker access to the enemy's Intel (flag) and bypasses the defenses that the other team may have set up near the teleporter. Screenshots: Comparison picture between TF2 (left) and my version (right) Water/sewer area below the bridge Players fighting outside Blu(e) Base Upper interior Blu(e) base Interior corner of Blu(e) sewer Lower interior Blu(e) base (you can see the Heavy's turret and the tele upstairs) Enjoy Two Fort! No copyright infringement intended (Gabe Newell, there's no need to sit on me). As always, any and all constructive criticism is much appreciated! EDIT: Optional gametypes: Lazy Swords: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=19159706&player=Onitastic Team Lazy Swords: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=19163362&player=Onitastic
oh screw you man...I was making this -.- i was almost finished but its fine ill still make my version. I'm not sure if it could top this. Actually, i can't tell much from the pictures you posted. It looks clean and the water area is great. I'll d'l and see how you did it.
YES! FINALLY A TF2 MAP! Dino, you have to finish yours too.. .the more the merrier. Anyways, i really wanna see more pics so i can get a feel for it and if it really resembles 2Fort. Oh god, finally a 2fort remake. I like it from what i can see though, and i've gone over countless times in my head on how it's really hard to remake the classes.. but you seem to have gotten it down pretty well. Would reccommend giving Heavy shottie though. Sucks you cant independently change weapon damage/jump height/run speed. Good remake from the looks so far though!
Team Fortress 2 is legendary, this map seems to recreate that quite well and the classes I mostly like too. I hope I get a game on this, I think Ill give it a download and take a closer look.
this is pretty cool are you trying ctf or bomb on this map? anyways the layout it fine XD seeing its from another game lol. as for everything else the forging looking good from what i can tell from the pics it looks like you tried to stay true the the originals look and feel as well good job man
Wow. I actually really like this. I could see it playing remarkably well for a remake from a different game series. The custom gametype makes it even more awesome. On a side note, i'm working on a make in this same location and have had some lighting issues. Glad to see you've managed to work around them