Hello ForgeHub. This is my 2nd Map post here. It is the first time I've ever interlocked. This is a short race for use with the Racetracks game variant. Map Download This map features a split in the middle for different types of turns. There is an upper level, banked turn which is shorter but takes longer to get back on the track. The lower level is an open spaced turn and is a longer distance, but gets back on the main course faster. There is a starting gate which will open after 30 seconds, when the blue light appears. Here are some pictures. START 1st Turn 2nd Turn Upper Split Lower Split Combination From Split 3rd Turn WrapAround/4th Turn Finish Line Please enjoy my first interlocked map. Thank you for your time and good day or night to you all. Oh yeah, if there is any killing, when you respawn, you can get your revenge.
totally freaking awesome, i just played it and it made my head asploed!!!!!! btw, i just ate fishcrackers (c)
that is very cool how u can choose which way you can go! that may be a first in raceing maps! nice job!
I don't believe that making 2 different paths for a only a turn of the course is a first. But thank you anyways.
it has some good interlocking and you did a nice job of keeping it smooth through the entire track 4/5. Good Job!
Good job for a first try at interlocking. Here are some suggestions for a V2 -Make the stairs double wide since this looks like a tourny style racetrack. -Maybe on the upper split you could completely take off the boxes inbetween the stairs and fill the in with more stairs to make a platform. Those are just suggestions though. I like the starting line.
awesome map, like the two way split and the starting signal is a really good idea to start a race game I'm sure it will be used more and really really really smooth interlocking. 6/5...... wait a minute.., well 5/5 anyway.
Thank you for all suggestions and feedback. When I get more suggestions and feedback I'll decide if I want to make another.
There is some merit to that. When the paths come back together you might get confused at that point. I'll be sure to fix that.